And if you had a Ps3 bought on release day, that game will still look the same on it. What you just proved is that when given limited hardware with no upgrade capabilities programmers are able to cut corners and create more efficient code. That's all it is, efficient code. That pretty good looking game could have come out 10 years ago yet it did not.
That's either because A) the devs got better at coding for the system or B) launch titles are usually rushed. Not all gamers see graphics as the reason to purchase a gaming system, so it's not really relevant to this argument.
If this was about graphics PC would win every time. No one is arguing otherwise.
Wait... you AREN'T arguing about graphics? Because that's really all consoles have. If PC games can use 10 year old hardware then the cost of a PC becomes WAY cheaper.
I'm arguing that consoles are more convenient for gaming than PCs. You could use 10 year old hardware to play older PC games, yes, but if you wanted to play current games then you'd have to shovel out some money for upgrades. Buying a Ps3 and keeping it for 10 years is arguably less costly than keeping your PC up-to-date just so you can play Watch_Dogs with the draw distance at max. Graphics are relevant to games, true... but my argument is not "PC has better graphics so it's more practical for gaming".
PCs are more costly to the average consumer, so consoles are more practical for people low on funds or casuals. The entire console market proves this. Trends in gaming prove this. Consumers have proved this.
Convenient? Yes. I mean, what's easier than popping a disk into a drive and getting a game? Or a cartridge into a port and pressing a power button?
However, I would like to point out that if PC software stood still for 10 years then the PC becomes much cheaper.
The Ps3 remained the same price for quite some time. PC hardware, however, did not. So in 3 years that Ps3 is going to cost the same but the same PC is going to be cheaper.