Queen Ayrenn is more pleasant than I thought she'd be. I almost expected her to be kind of a bitch.
Queen Ayrenn was and is named properly KINMUNE.
Anyway, I've completed the main questline of the Daggerfall Covenant. Overall, it was decent. The biggest problem with it, like I've said, is that High Rock is not an interesting setting and the Bretons are not an interesting people. There were good quests and good lore there, sure, but very little of that came from the setting itself. It was mostly stuff about Daedra and Ayleids and whatnot, which I guess was probably the right call, given what they had to work with. The only real exception to the blandness of High Rock are the witches' covens, which feature prominently in a couple of zones. They're militant defenders of nature and the environment, and one coven, the Glenmoril Wyrd, takes their zeal so far that they actually worship Hircine. You might remember them from a few previous TES games. They're cool, but precious little else from High Rock or the Bretons is.
Hammerfell, on the other hand, is great. The Redguard culture is an odd blend of Afro-Caribbean and Arabic elements, their society and religion are unique and interesting, and the desert is a lot of fun to explore. Also, there are these creatures called "dunerippers," which has to be the most awesome name for anything in the history of ever. Bonus points for that.
We don't see much of the Orcs or their society, which is a real shame. I want to see this Orsinium they're always talking about. I want to know more about this Mauloch they worship and see what his connection to Malacath is. I want to know more about them, period. But no, we just get to see this one tiny island they run, and not much else. Lame.
In summary, it's good, but the Ebonheart Pact did a much better job of keeping things consistently interesting. You'd be better off starting with that alliance. inb4 ">implying..."