I beat AssCreed II. The ending was stupid, but marginally better than the first one. It at least feels like the end of a chapter in the overall story, rather than abruptly stopping practically mid-sentence. I've already detailed why the game is superior to the first one - in short, it's bigger and more complex in virtually every way - but more than that, even the Animus stuff isn't bugging me as much now. For example, I really liked the addition of the glyphs that gave you those creepy-as-hell puzzles. I will say, though, that I didn't like how the game handled the assassinations themselves. They were far too scripted.