Like Kanye said, artists make more if their money through other means, perhaps with the exception of big independent groups, which i can think of approximately one. I think digital music sharing's value is more about publicity than monetary value.
Yes, it makes sense in that regard.
This, however, does not really apply to the game/movie industry.
ALRIGHT GAMES IS UNIQUE WE KNOW THIS BUT
DID YOU KNOW THAT ITS VERY SIMILAR?
Think about it, dawg. 99% of a developer's revenue is earned within the FIRST MONTH of a games launch, dawg. THE FIRST MONTH. After that they be losin they revenue to shit like resellers (Amazon, GameStop, eBay, Craigslist) and other shit, right, haaanh.
Any piracy done AFTER THE FIRST MONTH should in theory in no way influence a game's revenue. BUT LOGIC STILL APPLIES.
IF I WRITE GOOD MUSIC PEOPLE WILL BUY IT...OR GO TO MY CONCERT...OR BUY MY TSHIRTS AND VINYLS AND STICKERS.
IF A GAME IS GOOD...MOST PEOPLE WILL BUY IT. OR THEYLL BUY THE EXPANSIONS. OR THEYLL BUY THE SEQUEL. OR THEYLL TELL THEIR FRIENDS ABOUT IT IN TURN AND THEYLL BUY IT.
POPULAR PRODUCT PREVENTS PIRACY.