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Messages - Fortuna

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1
Arts & Entertainment / Re: Cyberpunk 2077 E3
« on: July 02, 2020, 06:54:17 AM »
Yes, I'm sure I'll have a lot to say about the game once it's out. I hope it'll be as great as you expect it to be.

Don't get it twisted homie. We just tryna play the game, not read no book on that shit.

2
Arts & Entertainment / Re: Cyberpunk 2077 E3
« on: July 02, 2020, 04:08:26 AM »
We've got some more gameplay:



There is more I could criticize here, but I'm sure it's nothing that a few more months of polish can't fix. Besides, I've been negative enough about the game already; it's best to just give it a chance to prove itself at this point.

Thanks Kotaku. We're all waiting with bated breath for your in-depth review.

3
Arts & Entertainment / Re: Cyberpunk 2077 E3
« on: June 29, 2020, 07:31:55 PM »
This game is literally going to be GOAT.

4
Looks like a multiple kill vehicle. Also, if it is an alien craft, I highly doubt there would be actual aliens in it. Alien civs probably send out probes to explore long before sending people, just like we do.

Saying "Aliens would probably do...." seems a little silly.

Nah. I doubt ETI will be wildly different from us, at least in their intent.

5
Looks like a multiple kill vehicle. Also, if it is an alien craft, I highly doubt there would be actual aliens in it. Alien civs probably send out probes to explore long before sending people, just like we do.

6
Philosophy, Religion & Society / Re: Black Lives Matter
« on: June 24, 2020, 05:08:32 AM »
BLM's demands don't even make any sense. 90% of their problems can be traced back to their own crime infested neighborhoods, yet they have no plan of action to clean them up. So all of the good black citizens in them will suffer immensely when police are defunded, or budgets are slashed. They're just making the feedback loop 10x worse, pissing off a lot of people, and getting some brand icons changed.

7

It's not just the physical presence that police exert on people, there is a psychological component there as well. A huge amount of people probably don't commit crimes simply because they are afraid of going to jail. If you reduce the amount of police on the streets, criminals will become bolder. I don't think your idea is very well thought out my dude.

I am not sure your rebuttal is very well thought out.  There isn't much evidence that criminality goes down with increased police presence, and some evidence the inverse is true.  There is plenty of evidence that reducing poverty and increasing social integration reduce criminality.  So let's expend resources on lifting people out of poverty and giving our people proper social support instead of providing an armed force that is generally not trained for the job they are thrust in to and end up being a de facto security force for the wealthy.

https://www.vox.com/policy-and-politics/2019/2/13/18193661/hire-police-officers-crime-criminal-justice-reform-booker-harris

8
tbh i think a better question is: what public good do american police forces as they are currently organized actually advance? and what are the real opportunity-costs to the funding we provide them?

frankly i'm struggling to find a good answer to the former or a bad answer to the latter. i'm increasingly of the opinion that we should massively defund local police departments and reinvest those resources in community development and local social welfare. we already know what drives crime rates: poverty and population-density. period. it's well-studied, and the data are unambiguous. if you want to stop violent crimes and property crimes, then you invest in social welfare and infrastructure. i'm unaware of any established correlation between police spending and crime rates.

but gary, what about murderers and stuff?
the police — especially local police — are fucking terrible at solving homicides. if you murder someone, you are probably gonna get away with it. this is especially true if you murder someone you don't live with. the idea that homicide detectives are out there cracking stone-cold whodunits over the course of months-long investigations is a total fiction invented by pulp crime dramas. most homicides are solved by 1) dumb luck, 2) obvious evidence left at the scene, or 3) community involvement. this last bit is especially important since cops are currently so shitty at it.

but gary, what about other stuff that the police do?
lol like what?

It's not just the physical presence that police exert on people, there is a psychological component there as well. A huge amount of people probably don't commit crimes simply because they are afraid of going to jail. If you reduce the amount of police on the streets, criminals will become bolder. I don't think your idea is very well thought out my dude.

9
Arts & Entertainment / Re: Now Playing (the Video Game Version)
« on: May 20, 2020, 02:46:26 AM »
I recently finished the FF VII Remake. Saddam forced me to watch the review by Dunkey, who aside from a nails-on-chalkboard kind of voice is mostly accurate in his review so I won't bother rehashing it. Except the combat system is garbage and anyone who disagrees is wrong.

I am playing through the original FF VII again. In reflection on the remake, I mostly enjoy all of the extra exposition and backstories, I just hate how tedious is it to progress through the game to get to those moments.

I'm sure I have more to say, but I guess I'll release it in two additional installments over the next five years.

Anyone who doesn’t like dunkey is wrong.

10
Philosophy, Religion & Society / Re: Vote Bernie Out In 2024
« on: May 19, 2020, 08:13:12 AM »
I'd have begrudgingly voted for him in 2016 and this year as well because of his opposition to the PAtRiOt Act.

11
Arts & Entertainment / Re: Sea of Thieves
« on: April 26, 2020, 05:55:49 PM »
I strike fear into my pirate enemies by dressing up like a crab.



Are those sails exclusive for employees?

12
Arts & Entertainment / Sea of Thieves
« on: April 26, 2020, 12:29:24 AM »


After hearing ChrisTP worked on the game, it inspired me to make a thread for it. It's one of my top 5 games of all time. Some of you may have heard of it, and fewer have probably played it. It's, essentially, a sandbox, ship to ship and first person PvP game with light PvE elements. You make your pirate, and get thrown into a sandbox world where you try to collect treasure for various trading companies who will pay you in gold coins and doubloons which you can then use to buy cosmetic items. It's somewhat unique for an online RPG-type game in that progression is cosmetic only. The character you start with will be just as effective in battle as a character that has been played since release, player skill being equal.

One of the end-game activities is to reach "pirate legend" status, which opens a new set of voyages and cosmetic items. I played the beta and a few months into release, but it was light on content then so I stopped for a long time and never reached pirate legend. I've since picked it up again and have been playing constantly for a couple months, and I am now only a couple reputation levels away from pirate legend. They've added quite a few new features and it's a more complete game now. Has anyone else played, or is anyone interested in playing? I can't give you in-game items, but I can help you get treasure and complete voyages.

Here's a picture of my pirate:



And here is a picture of my sloop decked out in Gears of War livery. There are three classes of ships, the sloop being the smallest and most maneuverable.


 

13
Arts & Entertainment / Re: Now Playing (the Video Game Version)
« on: March 30, 2020, 05:37:26 PM »
The first new Doom was boring, so I won’t be playing Eternal. Whoa, kill monsters with metal music playing. So cool.

I’ve been addicted to Risk of Rain 2 the past couple of days. I got to level 13 with the engineer before being curb stomped by one of those giant loot monsters.

Also still playing Animal Town and just started Earth Defense Force 5, which is the most ridiculous game ever.

14
I worked in a supplement store a long time ago and people would come in with cancer asking what would cure them. I always told them to leave and ask their doctor. I’m wasn’t about to sell someone some cockamamie onion pills or whatever the fuck else and give them false hope just to make more money. Medicine is what has been clinically proven to work. Everything else may as well be garbage until proven otherwise. There is no “alternative” medicine.

15
Philosophy, Religion & Society / Re: Trump
« on: March 28, 2020, 09:17:20 AM »
We should just call it SARS 2.

16
Arts & Entertainment / Re: Now Playing (the Video Game Version)
« on: March 24, 2020, 07:39:48 AM »
Playing Animal Crossing. It's relaxing af.

17
Philosophy, Religion & Society / Re: Trump
« on: March 20, 2020, 12:38:20 AM »
Will the socialism haters take the handout is the question?

Yeah. I’m looking forward to getting some of my money back that I donated to a career welfarer.

That... That’s not how taxes work.

At least part of my paycheck deductions go directly to services that benefit people with little or zero income.

Also: "The checks, however, would reduce to $600 (or $1,200 for married couples) for taxpayers who have little or no income tax liability but have at least $2,500 in qualifying income, according to a GOP summary of the plan."

https://www.nbcnews.com/politics/congress/see-who-s-eligible-coronavirus-checks-senate-gop-releases-details-n1164311

18
Philosophy, Religion & Society / Re: Trump
« on: March 19, 2020, 02:01:06 AM »
Will the socialism haters take the handout is the question?

Yeah. I’m looking forward to getting some of my money back that I donated to a career welfarer.

19
Philosophy, Religion & Society / Re: Sleepy Joe 2020
« on: March 14, 2020, 02:43:33 AM »
You know Trump wants to call him Pedo Joe, but his people won't let him. This is going to make for the most entertaining TV since Game of Thrones. I can't wait.

20
Still waiting on a scientific paper on this.

Also, how can a vitamin cure a viral infection?  Best it does is keep the immune system functional.  So I guess if you're deficient, you'll see a boost.

But please, tell me what process causes the virus to die from contact with a mineral?

The tiny vitamin C crystals attach themselves to the virus and self-destruct, thereby effectively neutralizing the threat the virus poses to the person. Think about it like a minefield. The more vitamin C you take, the more crystal there will be in your body to float around and effectively destroy the virus. This is impossible to verify because microscopes can’t see the tiny crystal mines because they’re too small but you can prove it easily by simply taking the vitamin and watch as the virus is effectively neutralized from the victims blood stream.

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