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Offline honk

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Re: Now Playing (the Video Game Version)
« Reply #920 on: October 10, 2019, 04:03:56 AM »
Batman: Arkham Knight

After numerous false starts due to an inferior PC build and a faulty PS4, I have finally managed to play through this game. It's good overall, with the same solid combat, stealth, and exploration that the series is known for. As I discussed back in the capeshit thread, Gotham in its entirety is a fantastic setting, and definitely the best depiction of it I've ever seen. It's basically the perfect balance between Tim Burton's industrial dystopia and Joel Schumacher's neon-lit amusement park. Navigating the city by zipping and gliding across the rooftops or racing around on ground level with the Batmobile are both fun, viable options, something that couldn't have been easy to design.

But then then they had to go and make it a tank, so you can have tank battles. Lots and lots of tank battles. Who the fuck thought that a Batman game needed tank battles? They're so boring, and they keep going on. The game will not stop sending tanks at you. It's all part of the plot wherein the titular Arkham Knight occupies Gotham with a huge paramilitary force and it's up to you to take out his army. That might sound cool, but it's really not. The Knight is a dull villain, and the game prematurely makes his true identity incredibly obvious, even if you know nothing about Batman lore. Fighting the army isn't much better. Defuse a landmine here. Fight a squad of tanks there. Take over a militia outpost here. It's tedious busy work, and gives the game a very unfortunate Ubisoft-like feel. Why would they do this? It's not like they ran out of classic villains for Batman to fight or anything, far from it. They did include some pretty obscure figures here, which I like, but there was plenty of room for more, and that would have been entirely preferable to a greater quantity of cheap filler missions against an anonymous army.

The lack of proper boss fights was also really disappointing. Yes, Asylum's bosses were kind of lame, but City and Origins had terrific boss fights. Why get rid of them now?
« Last Edit: October 11, 2019, 03:44:07 PM by honk »
ur retartet but u donut even no it and i walnut tell u y

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Offline beardo

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Re: Now Playing (the Video Game Version)
« Reply #921 on: October 11, 2019, 08:57:16 AM »
Why get rid of them now?
Maybe they blew the budget on tank battles.
The Mastery.