Re: The Elder Scrolls Online
« Reply #80 on: January 28, 2014, 10:26:45 PM »
Or it's because MMO makers don't give a shit about lore.

Re: The Elder Scrolls Online
« Reply #81 on: January 28, 2014, 10:47:28 PM »
(Essex)MUD?
I don't know what you're trying to communicate with this.

Being the first it was, at it's time, the greatest MMO, and being the first ought to have a claim to at least the top 5.
Eh, if you're going to use the early adopter argument I'd go with Ultima Online.
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Offline Tintagel

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Re: The Elder Scrolls Online
« Reply #82 on: January 28, 2014, 11:12:12 PM »
(Essex)MUD?
I don't know what you're trying to communicate with this.

Being the first it was, at it's time, the greatest MMO, and being the first ought to have a claim to at least the top 5.
Eh, if you're going to use the early adopter argument I'd go with Ultima Online.
As a current Ultima Online subscriber, I would agree with this statement. 

And yeah, I play some MUDs too.

Saddam Hussein

Re: The Elder Scrolls Online
« Reply #83 on: January 29, 2014, 02:57:28 AM »
Or it's because MMO makers don't give a shit about lore.

If they didn't give a shit about the lore, people would have found considerably more important things to complain about by now.

Re: The Elder Scrolls Online
« Reply #84 on: January 29, 2014, 05:08:12 AM »
Or it's because MMO makers don't give a shit about lore.

If they didn't give a shit about the lore, people would have found considerably more important things to complain about by now.

I don't agree.

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Offline beardo

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Re: The Elder Scrolls Online
« Reply #85 on: January 29, 2014, 05:14:37 AM »
Also, Eastmarch appears to be covering north-western mainland morrowind at this point in time (as well as parts of Winterhold, apparently unless this map is really wonkers). So in a way, the island is between Skyrim and Morrowind.



And The Rift covers western mainland Morrowind.



Skyrim's eastern border stretches all the way to the coast.
« Last Edit: January 29, 2014, 05:34:06 AM by beardo »
The Mastery.

Offline spank86

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Re: The Elder Scrolls Online
« Reply #86 on: January 29, 2014, 07:57:01 AM »
(Essex)MUD?
I don't know what you're trying to communicate with this.

Being the first it was, at it's time, the greatest MMO, and being the first ought to have a claim to at least the top 5.
Eh, if you're going to use the early adopter argument I'd go with Ultima Online.

It's up there, probably one of the most long lived.

Re: The Elder Scrolls Online
« Reply #87 on: January 29, 2014, 10:41:08 AM »
I played this a few weeks ago. It was pretty good, it's Skyrim online.

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Offline rooster

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Re: The Elder Scrolls Online
« Reply #88 on: January 29, 2014, 06:27:01 PM »
I played this a few weeks ago. It was pretty good, it's Skyrim online.
I played some of a trial run and it wasn't too bad. Still, I'm just not a fan of MMOs.

Saddam Hussein

Re: The Elder Scrolls Online
« Reply #89 on: January 29, 2014, 07:06:44 PM »
Also, Eastmarch appears to be covering north-western mainland morrowind at this point in time (as well as parts of Winterhold, apparently unless this map is really wonkers). So in a way, the island is between Skyrim and Morrowind.

http://static1.wikia.nocookie.net/__cb20131120225317/elderscrolls/images/1/1c/Eastmarch_Map.jpg

And The Rift covers western mainland Morrowind.

http://static1.wikia.nocookie.net/__cb20131120225553/elderscrolls/images/8/8f/The_Rift_Map.jpg

Skyrim's eastern border stretches all the way to the coast.

They're being described as regions of the world map.  They're not necessarily going to geographically correlate with the holds of Skyrim, or even the boundary between Morrowind and Skyrim.

I played this a few weeks ago. It was pretty good, it's Skyrim online.

Tell us more.

Re: The Elder Scrolls Online
« Reply #90 on: January 29, 2014, 09:22:01 PM »

I played this a few weeks ago. It was pretty good, it's Skyrim online.

Tell us more.

There's nothing more to tell really. I got through the first bit and then decided to not go any further until the game is released. I didn't want to spoil it.


Re: The Elder Scrolls Online
« Reply #91 on: January 29, 2014, 10:29:29 PM »
The armor and weapon crafting was a bit of a pain.  You could only craft your own race's gear and you need a race unique material, such as moonstone for Khajit. It makes sense but was frustrating to have dozens of materials for the other races right from the start and only find a small number of your own.

Re: The Elder Scrolls Online
« Reply #92 on: January 30, 2014, 01:03:26 AM »

I played this a few weeks ago. It was pretty good, it's Skyrim online.

Tell us more.

There's nothing more to tell really. I got through the first bit and then decided to not go any further until the game is released. I didn't want to spoil it.

Tell us what you did, where you went, etc.

I finished the beginning bit where you're trying to escape. If I say anymore it might spoil it for others.



Saddam Hussein

Re: The Elder Scrolls Online
« Reply #93 on: January 30, 2014, 01:34:54 AM »
I finished the beginning bit where you're trying to escape.

This means nothing to those of us who haven't played the game.  You might as well have said "I did that thing for that guy."

Quote
If I say anymore it might spoil it for others.

Spoil what?  It was a beta.  Nothing that's supposed to be a big surprise and we shouldn't hear about beforehand would be in a beta, just like it wouldn't be in a trailer.  In any case, I wasn't asking for a plot summary or anything.  I was just wondering who you were playing as, where you were, what your general thoughts were, stuff like that.

Re: The Elder Scrolls Online
« Reply #94 on: January 30, 2014, 04:07:58 AM »
I played a dragonknight and was pretty bored with it, but I tend to hate melee classes.  Last beta I played a mage and enjoyed that.

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Offline rooster

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Re: The Elder Scrolls Online
« Reply #95 on: January 30, 2014, 05:42:43 PM »
No, no, I meant what race did you play as?
You can choose any race. And you escape from a dungeon/jail.

Re: The Elder Scrolls Online
« Reply #96 on: January 30, 2014, 06:37:44 PM »
Khajit and Argonian. The Argonian/Nord/Dunmer starting area was a lot more fun than the Altmer/Bosmer/Khajit one.

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Offline Lord Dave

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Re: The Elder Scrolls Online
« Reply #97 on: January 30, 2014, 11:20:40 PM »
I just saw the wonderfully created cinematic trailer.

My first thought:
Yeah.... everyone's gonna stop fighting now that giant holes in the sky are raining down monsters of death.

Which means it's a bad trailer since that doesn't happen.
If you are going to DebOOonK an expert then you have to at least provide a source with credentials of equal or greater relevance. Even then, it merely shows that some experts disagree with each other.

Saddam Hussein

Re: The Elder Scrolls Online
« Reply #98 on: January 30, 2014, 11:48:12 PM »
Thanks for posting a link to said trailer, Dave. ::)


Re: The Elder Scrolls Online
« Reply #99 on: January 30, 2014, 11:59:39 PM »
Meh. I had no idea what was happening and none of that will be even remotely possible within the game anyway. It was pretty though.