Also I literally said how the sluggish slow movement encourages fast gameplay, like I actually stated all of that already
Then why is sluggish, slow movement a flaw?
Because you are not always allowed to go fast
Fighting games require you to defend and block often, meaning you are not constantly fighting. Do you have a problem with that too?
Shooters require you to reload and hide behind cover, meaning you're not constantly shooting. Do you have a problem with that too?
There are more examples, but you get the gist. Just because you have to stop and slow down sometimes doesn't mean the game is flawed.
Now you're probably going to bring up the marketing aspect, which I think is irrelevant. All video game marketing is exaggerated.