Re: Now Playing (the Video Game Version)
« Reply #440 on: January 18, 2015, 12:48:26 AM »
Shitty DotA rip off by Blizzard trying to cash in on the MOBA market

Re: Now Playing (the Video Game Version)
« Reply #441 on: January 18, 2015, 12:58:57 AM »
Shitty DotA rip off by Blizzard trying to cash in on the MOBA market
Who the fuck said you were allowed to talk?
You don't think I'm going to post here sober, do you?  ???

I have embraced my Benny Franko side. I'm sleazy.

Ghost of V

Re: Now Playing (the Video Game Version)
« Reply #442 on: January 18, 2015, 12:59:32 AM »
sic bern in here

Re: Now Playing (the Video Game Version)
« Reply #443 on: January 18, 2015, 01:00:59 AM »
sic bern in here
Am I going to have to cut a bitch?
You don't think I'm going to post here sober, do you?  ???

I have embraced my Benny Franko side. I'm sleazy.

Re: Now Playing (the Video Game Version)
« Reply #444 on: January 18, 2015, 01:39:17 AM »
Shitty DotA rip off by Blizzard trying to cash in on the MOBA market
Who the fuck said you were allowed to talk?
Go listen to some BJ

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Offline Rushy

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Re: Now Playing (the Video Game Version)
« Reply #445 on: January 18, 2015, 01:46:36 AM »
Uhh, how can Blizzard "rip-off" DotA if DotA was originally a custom WarCraft 3 game? I even remember the day it was released, back before the community was full of idiots and raging nerdbros.
« Last Edit: January 18, 2015, 01:48:08 AM by Irushwithscvs »

Re: Now Playing (the Video Game Version)
« Reply #446 on: January 18, 2015, 03:38:40 AM »
Uhh, how can Blizzard "rip-off" DotA if DotA was originally a custom WarCraft 3 game? I even remember the day it was released, back before the community was full of idiots and raging nerdbros.

Blizzard didn't make DotA. The original DotA mode was made by modders using WC3 map tools. Blizzard was certainly aware of it, but ignored it right up until LoL achieved popular success.

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Offline Rushy

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Re: Now Playing (the Video Game Version)
« Reply #447 on: January 18, 2015, 04:29:23 AM »
Blizzard didn't make DotA. The original DotA mode was made by modders using WC3 map tools. Blizzard was certainly aware of it, but ignored it right up until LoL achieved popular success.

Irrelevant. Anything made using the WC3 editor is Blizzard's property. It literally says that in the EULA. Thus Blizzard can't "rip-off" themselves, even if their developers didn't personally create the game.

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Offline Particle Person

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Re: Now Playing (the Video Game Version)
« Reply #448 on: January 18, 2015, 04:52:10 AM »
Blizzard didn't make DotA. The original DotA mode was made by modders using WC3 map tools. Blizzard was certainly aware of it, but ignored it right up until LoL achieved popular success.

Irrelevant. Anything made using the WC3 editor is Blizzard's property. It literally says that in the EULA. Thus Blizzard can't "rip-off" themselves, even if their developers didn't personally create the game.

That doesn't make any sense. You don't understand what "rip-off" means.
Your mom is when your mom and you arent your mom.

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Offline Rushy

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Re: Now Playing (the Video Game Version)
« Reply #449 on: January 18, 2015, 04:55:53 AM »
That doesn't make any sense. You don't understand what "rip-off" means.

donut-walnut-yawn

Re: Now Playing (the Video Game Version)
« Reply #450 on: January 18, 2015, 05:13:29 AM »
Blizzard didn't make DotA. The original DotA mode was made by modders using WC3 map tools. Blizzard was certainly aware of it, but ignored it right up until LoL achieved popular success.

Irrelevant. Anything made using the WC3 editor is Blizzard's property. It literally says that in the EULA. Thus Blizzard can't "rip-off" themselves, even if their developers didn't personally create the game.


Listen here, you have never played DotA and know nothing about pushing lanes or ganking noobs. You're probably some filthy cyka feeding faggot that can't even pull creep camps properly. I eat 2200 MMR scrubs like you for breakfast. Go pick drow and afk in safe lane you scrub.

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Offline Particle Person

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Re: Now Playing (the Video Game Version)
« Reply #451 on: January 18, 2015, 06:29:17 AM »
That doesn't make any sense. You don't understand what "rip-off" means.

donut-walnut-yawn

I invent a tool and somebody else uses that tool to create something. If I create something with the intent to mimic the other thing, I am still ripping off the other person, even though I am using my own tool, because I am using it to execute an idea that is not my own.
Your mom is when your mom and you arent your mom.

Ghost of V

Re: Now Playing (the Video Game Version)
« Reply #452 on: January 18, 2015, 06:58:58 AM »
Blizzard ripped off their own modding community and is now profiting from it.

That seems pretty despicable to me.

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Offline Lord Dave

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Re: Now Playing (the Video Game Version)
« Reply #453 on: January 18, 2015, 03:39:47 PM »
Blizzard ripped off their own modding community and is now profiting from it.

That seems pretty despicable to me.
Did they get permission from original creators?
The conviction will get overturned on appeal.

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Offline Rushy

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Re: Now Playing (the Video Game Version)
« Reply #454 on: January 18, 2015, 03:59:04 PM »
I invent a tool and somebody else uses that tool to create something. If I create something with the intent to mimic the other thing, I am still ripping off the other person, even though I am using my own tool, because I am using it to execute an idea that is not my own.

Most tools don't come with a licensing agreement that literally says "anything you make with this tool doesn't belong to you." The WC3 editor was never their tool. Anything you make with it belongs to Blizzard. No way around it. The maps, the gameplay, the heroes, they all belong to Blizzard. The only thing that doesn't is the name, because you can easily make a legal argument that you didn't create the name using the editor.

Did they get permission from original creators?

They don't need permission because it already belonged to them. How many times and to how many people must I explain this to?
« Last Edit: January 18, 2015, 04:05:09 PM by Irushwithscvs »

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Offline Particle Person

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Re: Now Playing (the Video Game Version)
« Reply #455 on: January 18, 2015, 04:11:57 PM »
We aren't talking about the law. It is possible to rip somebody off legally.
« Last Edit: January 18, 2015, 08:43:23 PM by Particle Person »
Your mom is when your mom and you arent your mom.

Saddam Hussein

Re: Now Playing (the Video Game Version)
« Reply #456 on: January 18, 2015, 04:18:24 PM »
Uhh, how can Blizzard "rip-off" DotA if DotA was originally a custom WarCraft 3 game? I even remember the day it was released, back before the community was full of idiots and raging nerdbros.

He's saying it's a rip-off of the MOBA format that DotA is largely credited with pioneering.  It's not a question of copyright or intellectual property.

(That was all anyone needed to say. ::))

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Offline Rushy

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Re: Now Playing (the Video Game Version)
« Reply #457 on: January 18, 2015, 04:44:56 PM »
We aren't talking about the law. It is possible to rip somebody off and for it to still be legal.

In this case, what Blizzard did was both legal and not a rip-off. It's like saying WarCraft 3 is a rip-off of WarCraft 2. It makes no sense at all, both are made by Blizzard. Blizzard made DotA, it can't rip it off.

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Offline beardo

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Re: Now Playing (the Video Game Version)
« Reply #458 on: January 18, 2015, 06:13:27 PM »
Is music that's made in Cubase owned by Steinberg?
« Last Edit: January 18, 2015, 06:18:12 PM by beardo »
The Mastery.

Re: Now Playing (the Video Game Version)
« Reply #459 on: January 18, 2015, 06:56:59 PM »
We aren't talking about the law. It is possible to rip somebody off and for it to still be legal.

In this case, what Blizzard did was both legal and not a rip-off. It's like saying WarCraft 3 is a rip-off of WarCraft 2. It makes no sense at all, both are made by Blizzard. Blizzard made DotA, it can't rip it off.

Except they didn't make DotA at all. Using your reasoning, you could argue Mass Effect was made by Epic Games just because their engine was used.