Saddam Hussein

Re: Now Playing (the Video Game Version)
« Reply #80 on: December 18, 2013, 09:25:57 PM »
Oh...oh my...oh my god

im literally bursting with joy, joy is literally pushing outward from inside and tearing me at the hypothetical seams, i got so excited watching the first thirty seconds that i stopped because i'm already sold and i don't want to see a single thing more until i have that game in my hands

i don't even care if it'll be mediocre because dynasty warriors i just want

The loneliness, the isolation from other children, the false friendships made with in-game characters.

Re: Now Playing (the Video Game Version)
« Reply #81 on: December 18, 2013, 09:47:48 PM »
It's disappointing the Wii U isn't doing better with sales. There's lots of good Nintendo IPs coming out next year, but there's still a huge lack of 3rd party games. I wonder if games like Hyrule Warriors will keep the console alive.

Re: Now Playing (the Video Game Version)
« Reply #82 on: December 19, 2013, 04:49:36 AM »
Oh...oh my...oh my god

im literally bursting with joy, joy is literally pushing outward from inside and tearing me at the hypothetical seams, i got so excited watching the first thirty seconds that i stopped because i'm already sold and i don't want to see a single thing more until i have that game in my hands

i don't even care if it'll be mediocre because dynasty warriors i just want

The loneliness, the isolation from other children, the false friendships made with in-game characters.

Other children tend to suck.  Lonliness is a lot better than crappy company.
I don't even care to find out what you're doing wrong, but I'm sure you're doing something wrong.

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Offline beardo

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Re: Now Playing (the Video Game Version)
« Reply #83 on: December 19, 2013, 07:42:18 AM »
Solitude is bliss.
The Mastery.

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Offline beardo

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Re: Now Playing (the Video Game Version)
« Reply #84 on: December 19, 2013, 10:51:24 PM »
Just finished Honest Hearts. It was a lot better than dead money, and I found the change of environment quite refreshing.
The Mastery.

Saddam Hussein

Re: Now Playing (the Video Game Version)
« Reply #85 on: December 20, 2013, 03:00:34 AM »
Fetch quests and a shitty white savior story.  What's not to love?

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Offline Crudblud

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Re: Now Playing (the Video Game Version)
« Reply #86 on: December 20, 2013, 04:46:13 AM »
Mostly I'm surprised beardo liked a story in which religious people are portrayed positively.

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Offline beardo

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Re: Now Playing (the Video Game Version)
« Reply #87 on: December 20, 2013, 06:37:38 AM »
I was just happy the be rid of the bomb collar, I guess. And I liked the environment. Also, dat Desert Ranger armour. It didn't feel too long or too short either, and I was in no hurry to leave the place whereas I just wanted to get the fuck out of Sierra Madre almost immediately.
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Offline Ghost Spaghetti

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Re: Now Playing (the Video Game Version)
« Reply #88 on: December 20, 2013, 09:14:08 AM »
I restarted the game rather than playing through all of Dead Money. The initial concept was a good one - a group of misfits forced to work together to rob a deadly casino - but the execution bordered on unplayable.

First, that damned gas. I wouldn't mind if there were pockets of it you had to avoid but it was everywhere, turning an environment coloured almost entirely in brown into a disorientating mess. I had to rely on the map far too often simply because I couldn't see anything.
This wouldn't be too bad if the map weren't utterly useless, it was far, far too cluttered to the point where it was impossible to tell if what you were looking at was a corridor, a wall, or something else. It would be confusing enough it was all on a single level, but since they decided to display a dilapidated set of buildings with multiple floors overlaid on top of one another, it became far too easy just to get lost in a relatively small villa. Why didn't they follow the Zelda example, which has had some really confusing dungeons over the years but has always been navigable because of a crisp, clear and uncluttered map layout.
Then there were the blasted radios. Again, a good concept ruined. It could have been fun and ominous if they were an occasional threat to make you cautious of running into a room. Every two freaking steps was just overkill.
Finally, those enemies. The ghost people should have been scary, instead the constant need to dismember them after killing them just became an exercise in frustration.

All in all a confusing, frustrating, bland and claustrophobic mess.
« Last Edit: December 20, 2013, 09:35:12 AM by Ghost Spaghetti »

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Offline beardo

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Re: Now Playing (the Video Game Version)
« Reply #89 on: December 20, 2013, 09:31:46 AM »
Yes. And while Honest Hearts didn't have the most exciting quests, it wasn't a confusing, frustrating, bland and claustrophobic mess.
« Last Edit: December 20, 2013, 09:33:58 AM by beardo »
The Mastery.

Saddam Hussein

Re: Now Playing (the Video Game Version)
« Reply #90 on: December 20, 2013, 04:31:50 PM »
If you talk to Dog long enough, you get a perk that automatically dismembers the enemies when their health reaches zero.  It's not much when it comes to relieving the frustration, but it's something.

Also, Chris, what did you mean when you complained that LR prescribed too much of the Courier's backstory?  I didn't like the backstory simply because, like I said, it was a retarded attempt to lay a guilt trip on the player for something that they literally had nothing to do with, but I don't think it really contradicted anything.  Unless I missed something big, the only thing that was established about the Courier's past was that he delivered the detonator.  Oh, and I suppose that he was a Westerner.

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Offline beardo

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Re: Now Playing (the Video Game Version)
« Reply #91 on: December 21, 2013, 12:43:58 PM »
I didn't actually bring out Dog even once.
The Mastery.

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Offline Ghost Spaghetti

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Re: Now Playing (the Video Game Version)
« Reply #92 on: December 21, 2013, 05:33:13 PM »
If you talk to Dog long enough, you get a perk that automatically dismembers the enemies when their health reaches zero.  It's not much when it comes to relieving the frustration, but it's something.

Also, Chris, what did you mean when you complained that LR prescribed too much of the Courier's backstory?  I didn't like the backstory simply because, like I said, it was a retarded attempt to lay a guilt trip on the player for something that they literally had nothing to do with, but I don't think it really contradicted anything.  Unless I missed something big, the only thing that was established about the Courier's past was that he delivered the detonator.  Oh, and I suppose that he was a Westerner.

It's been a while since I played it but: My Courier was a naive Legion-follower who was impressed by the display of justice and authority shown in that town that you find the people crucified in. He was always honest and finds the duplicity of the NCR to be worse than the brutalism of Ceasar. If I remember right, Ullyses accused the courier of betraying the Legion or the people who lived in the divide...

Basically, what you said, I can't feel guilty about something I didn't do.

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Offline Snupes

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Re: Now Playing (the Video Game Version)
« Reply #93 on: December 21, 2013, 08:56:38 PM »
Alright, well, a couple of days ago I finally beat The Legend of Zelda: A Link Between Worlds. I'd been playing it in chunks since I liked to use my headphones with the 3DS for it because Zelda music, but then the last few days I've had a ton of time and sat there sinking many hours at a time into it.

Needless to say, afjsdkl I loved it. The game was so beautiful, and revisiting the world of A Link to the Past a hundred or so years later is wonderful. Knowing the land enough to navigate but with enough changes to make it new again, simultaneously getting the feeling of nostalgia alongside that of a new experience. It's amazing. Not to mention that I've never played a game that felt so fluid in every way. Having ALttP's controls and top-down view but with infinite axes of movement was a breathtaking moment from me the moment I started.

I liked the story and its few twists (one that actually surprised me considerably), and most of all I like some of the lore implications found within.

While I'm aware it's all speculation and very little Zelda lore is "canon", blahblah, a little easter egg in the game has some possibly huge implications that get me extremely-excited about where a possible future title could go. I'll get into that more later, even though nobody cares, because I am tired right now. In fact I'll talk about the game in general more later.
There are cigarettes in joints. You don't smoke it by itself.

Saddam Hussein

Re: Now Playing (the Video Game Version)
« Reply #94 on: December 23, 2013, 03:09:31 AM »
I briefly returned to GTA V, but the multiplayer is just as clunky and slow as it was before.  Sad.  Anyway, now I'm going to complete F3's DLC.  Operation Anchorage is first.

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Offline rooster

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Re: Now Playing (the Video Game Version)
« Reply #95 on: December 23, 2013, 03:22:38 AM »
I briefly returned to GTA V, but the multiplayer is just as clunky and slow as it was before.  Sad.  Anyway, now I'm going to complete F3's DLC.  Operation Anchorage is first.
Aww yes, Operation Anchorage. That one wasn't too fun. Out of the DLC I only remember the zombie-esque one and that's cause I really loved it. (I had forgotten all about OA.)

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Offline beardo

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Re: Now Playing (the Video Game Version)
« Reply #96 on: December 23, 2013, 03:24:58 AM »
Just finished Old World Blues. It had great humour, but I found the quests a bit tedious. Maybe I would have enjoyed it more if I didn't complete it all in one go.
The Mastery.

Saddam Hussein

Re: Now Playing (the Video Game Version)
« Reply #97 on: December 23, 2013, 03:32:22 AM »
Just finished Old World Blues. It had great humour, but I found the quests a bit tedious. Maybe I would have enjoyed it more if I didn't complete it all in one go.

The sidequests weren't tedious.  Did you do them?  You can't rush these things! >o<

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Offline beardo

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Re: Now Playing (the Video Game Version)
« Reply #98 on: December 23, 2013, 07:45:46 AM »
Probably didn't get all of them, but I did every quest I received, and I talked to everyone. Felt like an endless holotape hunt. And infiltrating the school building over and over again got old fast.
« Last Edit: December 23, 2013, 07:57:26 AM by beardo »
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Offline Socker

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Re: Now Playing (the Video Game Version)
« Reply #99 on: December 23, 2013, 07:48:02 AM »
Steam holiday sale, so I got Witcher 2 for 5 bucks and currently waiting for it to download.