Are we going to make a TFES Star Citizen squadron?
If we ever get more than three people from FES with radically different in-game career interests playing the game, perhaps.
Also, I hope they don't focus so much on the little details and graphics that they neglect the gameplay.
You might be interested in subscribing to
their YouTube channel, where they broadcast several videos a week about things they're working on and occasionally future plans and tech demos. Their incredible attention to detail applies to every aspect of the game, including gameplay. That's why it's taking so long, but it looks like it will be totally worth it when it finally releases.
It looks like I'll be suiting up this weekend. I've decided I want to do a small part in providing feedback to the team so they can make this game shine.
Have you decided which starter ship you want? I can wholeheartedly recommend the Avenger Titan, which is a $20 upgrade (purchased separately) over the Mustang Alpha starter package -- or a $25 upgrade over the Aurora MR package which is the same price as the Mustang, so don't get an Aurora if you just plan to upgrade it. The Aurora is the superior option if not upgrading, though.
If you have an extra $20 to spare, it really is a fantastic upgrade no matter what you want to do in the game -- it's faster and better at just about everything than either of the base offerings. More manoeuvrable, better guns, more cargo space, and it's slated to be better at exploration once that mechanic is introduced too.
If you're not sure, you can always upgrade later (even using in-game currency after release), so there's no need to choose now.
Would you recommend getting Squadron 42 also, or just a core package?
That's entirely up to you. We haven't seen and won't see an alpha of Squadron 42 (Chris Roberts has said that there won't be an alpha or a beta, only a full release of each episode), so it depends on whether you think it's a game you'd like to play.
It will be much more story-driven and combat-focused than the open-world MMO of Star Citizen, but it is set in the same universe, and you will get some flight training while in the UEE Navy (which can be important because Star Citizen will be a skill-based game, not a traditional XP-based RPG). Perhaps more importantly for me, they're putting a lot of work into everything from
detailed motion capture for NPCs to
detailed and fully functional capital ship designs and
a reactive music system.
There's also
a demo from 2015 which is probably the best indication we have so far of what Squadron 42 will be like. The level of detail in the characters and the ship is stunning.
Right now, I'm thinking of it as a
Star Wars movie I get to participate in. I've bought one of the combo packages with Squadron 42, but I can see why it wouldn't be for everyone.
I would suggest deciding now if you want Squadron 42 or not, though. Currently it's a $15 upgrade over Star Citizen by itself, but that is going to go up substantially by final release.
And most importantly, use my referral code for some free in-game money:
STAR-JF4S-5HYN.