This ShitizenConned confirmed the game is still moving in the right direction. The new planet tech looks good, the new more complex missions look promising and the idea of exploring another system in 2025 is exciting. The game, as it stands right now, is pretty fun. It's a little deflating to have our progress wiped every few months, but we don't really feel the pinch too much because I can spawn so many different ships. The game is buggy and it can sometime be frustrating to play, but when it works it's a great game and it still has a lot of potential. If CIG were busy spinning their wheels, I would be concerned, but every update has had appreciable feature and quality of life upgrades. The game is progressing towards their goals and I'm generally pleased with the outcomes.
As a gameplay overview:
I shot Parsifal with a railgun from 250 meters away while on one of Hurston's moons while he was dressed up in what was essentially a Hello Kitty outfit. I once boarded Parsifal's ship and he killed me by setting the self destruct and ejecting from the ship so I couldn't turn it off. Parsifal, Anastas and myself all got wiped by NPCs while in a bunker because Anastas fired a round that alerted them all to our presence and we didn't take cover. Anastas won out against Parsifal in a land fight because they were in a cave, Parsifal tried to use his sniper rifle and Anastas blasted him with a shotgun. It's not a bad game, just an unfinished one.