I've been looking forward to playing Remember Me finally after hearing about it and its mechanics, and I finally got to play it for four-ish hours today since I'm sick and it's free on PS+.
Extremely disappointingly, it kind of sucks.
It's mostly dull, uninspired Uncharted-rip-off-style "climbing is fun!!!!" gameplay that serves only to pad levels and the story and to show you the environment, and really boring combat that could have been interesting because of the create-a-combo mechanics they have in place, but fails.
This sucks, because the story, setting and other mechanics set up what could be an amazing game. In particular the memory remix segments, where you take a person's memories and adjust them slightly in different places, rewinding and going forward to see what you can mess with, changing and tweaking things bit by bit and watching how it plays out from there until you manage to get the result you want, is one of the most rewarding, amazing experiences I've played in a game in a very long time. It's like a choose-your-own-adventure novel come to life, except you're manipulating the outcome and deciding what to change, then being able to watch it come to life from there. All within one memory I managed to see a violent, horrible outcome; a really touching, sad one; a happier, more optimistic view; and then finally the one I needed. None were necessary, but all were rewarding as hell.
Yet it seems there are only several of these throughout the game, all of which fall between hours of some of the most boring platforming I've been subject to and the most sterile, finicky, uninspired and disappointing environment of a really interesting world. I might play a chapter at a time every day or so just because I really want to screw with more memories and I'm interested in seeing where the story goes, but this is a great example of what could have been a truly amazing "Game of the Year" material game reduced to one probably not worth playing, even when free, unless only for those particular segments. What a shame. :[
It's also worth noting that the music is pretty great; it dovetails perfectly with the version of Neo-Paris in this game that's 50% old-fashion that's intertwined with the other 50% that's augmented reality and mechanical, in that the music is a orchestrated work mixed seamlessly with glitchy electronic music. It's pretty great.
Also, Nilin suffers from "tough cool female character must wear butt-enhancing pants at all times" syndrome.