Just saying. MMO's are big business, and big production groups in video games are almost all run by greedy fucks. They're rarely game designers, they don't really care to do anything new or interesting. They just want millions of people shelling out $15/month. It never happens, but that hasn't stopped a single MMO, big budget or otherwise, from being developed in the last 10 years. If you pick an MMO up you probably know what you're getting into, so complaining about fundamental mechanics in them is beyond pointless.