The perspective explanation doesn't work because sometimes it's possible to see the Sun and Moon in the same field, misaligned to each other.
This doesn't even make any sense. Did you not see my example? It's possible to see the Flashlight and the Lampshade are in the same field, misaligned to each other.
Once again, a simple picture proves you wrong.
Is that caused by a perspective effect? No. You said that the top image was caused by a distorted camera lens.
I'm sorry you are having so much trouble understanding a simple picture, but it's not my problem if you get all the explanations mixed up. You can call it whatever effect you want, it doesn't change how it looks, does it?
Under perspective effect previously described, under straight line geometry, the Moon should point at the Sun when in the same field. What you have presented is not a perspective effect. It is something completely different.
Again, you misunderstanding simple geometry doesn't change the facts of the picture I have shown that matches the moon-tilt illusion.
Your argument is completely empty. You are claiming I'm presenting a 'perspective effect' and it's something 'completely different' but it's just word salad with no meaning. You claiming this is not backed up by any facts.
Look at my picture and the moon-tilt illusion pictures. They are the same. You claiming they are not is clearly wrong.
I already told you, you need to try this for yourself.
I did try it, in a 3D simulation. I got the spheres to look like each other. It looked like they were pointing the same way, but they weren't. It was easy. If you want further information on this you can explore on your own, and preferably in a private way that doesn't engage with me. Discussing anything with you is clearly pointless considering the dishonesty you tend to resort to in these discussions.
Tom, go outside and just look at a ball in the sun.
Using simulation software incorrectly is not the same as going out in the actual sunlight and trying it, your simulations are worthless as they aren't even testing the same thing.
How many times do we have to explain to you that you can't point a sphere, it's the same shape from every direction. That's what a sphere is.
What is dishonest is you avoiding actually performing this experiment and resorting to simulations with a CONE instead of a sphere. Do you not understand the are DIFFERENT SHAPES? Of course you do, that's why you are using a cone because you are deliberately trying to cheat.
If you were honestly trying to simulate two spheres in a simulation, you would use two spheres. Not a sphere and a cone. You are arguing in extremely bad faith here.