Re: Dark Souls
« Reply #420 on: April 24, 2014, 08:59:53 PM »
I do :(

Rama Set

Re: Dark Souls
« Reply #421 on: April 24, 2014, 11:03:28 PM »
I watched some of a speed run of Dark Souls today, which was my first introduction to it. Looks pretty cool. It sounds like there a few different development paths which are cool.

Offline Blanko

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Re: Dark Souls
« Reply #422 on: April 25, 2014, 04:22:02 AM »
Please stop watching speedruns as introductions to games

Re: Dark Souls
« Reply #423 on: April 25, 2014, 04:29:47 AM »
I liked that they added a tutorial section. The game also runs great on PC, I can actually play it without using a controller. Also appreciate the hints warning me of a giant hole.. right in front of a giant hole. Heaps of people dying to easy stuff as well.

Smacked the first hippo thing and saved at the second bonfire. I guess I'll go forest of fallen giants next since they only other way I could find had a scary looking miniboss holding a corpse.

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Re: Dark Souls
« Reply #424 on: April 25, 2014, 05:10:03 AM »
I'd love to try Dark Souls on the PC...

Rama Set

Re: Dark Souls
« Reply #425 on: April 25, 2014, 10:31:52 AM »
Please stop watching speedruns as introductions to games

I am not Rushy. I fully realize doped runs are terrible depictions of true gameplay.

Re: Dark Souls
« Reply #426 on: April 26, 2014, 03:00:41 AM »
Fuck Ornstein.

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Offline Vongeo

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Re: Dark Souls
« Reply #427 on: April 26, 2014, 03:29:36 AM »
I'd love to try Dark Souls on the PC...
too bad its over 5 dollars
Maple syrup was a kind of candy, made from the blood of trees.

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Offline Rushy

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Re: Dark Souls
« Reply #428 on: April 26, 2014, 04:12:35 AM »
Please stop watching speedruns as introductions to games

Speed runs are the optimum way to view how a game works. Not only that, but as implied by the name, they are the fastest way to garner such information as well.

Re: Dark Souls
« Reply #429 on: April 26, 2014, 04:13:57 AM »
They're wrong though. I just killed the dragonrider without dodging once. Even if dodging has been nerfed, it's not a strategy you apply to everything and an ability you use all the time.

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Offline Rushy

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Re: Dark Souls
« Reply #430 on: April 26, 2014, 04:51:07 AM »
They're wrong though. I just killed the dragonrider without dodging once. Even if dodging has been nerfed, it's not a strategy you apply to everything and an ability you use all the time.

If you avoided being attacked, you were dodging.

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Offline Snupes

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Re: Dark Souls
« Reply #431 on: April 26, 2014, 05:03:04 AM »
You should literally be able to beat everything by standing there and mashing square. Games should be like Arkham City, where it is one button to win.
There are cigarettes in joints. You don't smoke it by itself.

Re: Dark Souls
« Reply #432 on: April 26, 2014, 05:05:57 AM »
They're wrong though. I just killed the dragonrider without dodging once. Even if dodging has been nerfed, it's not a strategy you apply to everything and an ability you use all the time.

If you avoided being attacked, you were dodging.

Wot. Dodging is when your character rolls, it's an ability you actually have to use. Strafing is not dodging.

Rama Set

Re: Dark Souls
« Reply #433 on: April 26, 2014, 05:07:35 AM »
Cue the pedantic portion of the evenings festivities.

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Offline Rushy

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Re: Dark Souls
« Reply #434 on: April 26, 2014, 05:11:42 AM »
Wot. Dodging is when your character rolls, it's an ability you actually have to use. Strafing is not dodging.

Dodging is the act of avoiding something. What you're referring to is a "dodge roll" not dodging in general.

Re: Dark Souls
« Reply #435 on: April 26, 2014, 05:36:07 AM »
Suddenly all of your whinging makes even less sense. Are you seriously saying that the encouragement to avoid damage is bad game design?

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Online beardo

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Re: Dark Souls
« Reply #436 on: April 26, 2014, 05:38:10 AM »
Any game that doesn't have SCV's that you can rush with is badly designed.
The Mastery.

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Offline Rushy

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Re: Dark Souls
« Reply #437 on: April 26, 2014, 05:43:46 AM »
Suddenly all of your whinging makes even less sense. Are you seriously saying that the encouragement to avoid damage is bad game design?

No, that's never been what I have been saying. You should read the argument again before you go about trying to put words in my mouth.

Re: Dark Souls
« Reply #438 on: April 26, 2014, 05:51:47 AM »
I only remember "you can dodge everything therefore bad game".

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Offline Snupes

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Re: Dark Souls
« Reply #439 on: April 26, 2014, 06:06:06 AM »
Please stop feeding him. It was vaguely amusing at first, but it's just annoying now.
There are cigarettes in joints. You don't smoke it by itself.