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Offline Rushy

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Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #740 on: August 03, 2014, 06:31:13 PM »
In the future, could you do us all a favor and just get the retarded stuff out of the way right at the beginning of an exchange? It would save a lot of time.

You're debating incorrectly. The technique is dodge, then stab, all you're doing in this post is dodging.

Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #741 on: August 03, 2014, 10:17:26 PM »
In the future, could you do us all a favor and just get the retarded stuff out of the way right at the beginning of an exchange? It would save a lot of time.

You're debating incorrectly. The technique is dodge, then stab, all you're doing in this post is dodging.


Haha, oh wow.

Saddam Hussein

Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #742 on: August 04, 2014, 01:28:33 PM »
I never thought I'd say this, but let's go back to Morrowhine.  Before Rushy rushes over this thread any more.

Lastly, the voice acting that is present is actually some of the best in the series. There's a reason people have been whining about bringing back Jeff Baker's Dunmer voice ever since Oblivion's release. Listen for yourself:



It's genuinely unnerving to hear an Ordinator growl something like "let's not make this official, outlander... move along."

While this guy is definitely a million times better than the foppish pansy that replaced him in Oblivion, there's no way that voice would have worked in a setting other than delivering the odd line here and there.  He sounds like the Dark Knight, for crying out loud.  Nobody would be able to get through a conversation with him because they'd be too busy laughing their asses off.  He makes the Ahnold impersonator from Skyrim sound positively natural in comparison.

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Offline beardo

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Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #743 on: August 04, 2014, 01:45:08 PM »
They did records Dunmer dialogues with Baker, but they decided to not use them. The potato-faces wouldn't have worked with his Dunmer voice at all.
The Mastery.

Saddam Hussein

Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #744 on: August 04, 2014, 02:06:10 PM »


I do not speak with vagrants.

Yeah, it doesn't really work.

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Offline Particle Person

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Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #745 on: August 04, 2014, 03:00:09 PM »
You can see a conversation using Baker's voice early in this video.



I remember being so excited by the AI demonstrated in that video.
Your mom is when your mom and you arent your mom.

Offline Blanko

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Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #746 on: August 04, 2014, 03:12:12 PM »
>invites you upstairs
>starts practicing archery

Glad they ditched this shit

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Offline Particle Person

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Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #747 on: August 04, 2014, 03:19:55 PM »
If the dog didn't piss her off things definitely would have heated up.
Your mom is when your mom and you arent your mom.

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Offline beardo

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Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #748 on: August 04, 2014, 06:04:21 PM »
Huge fucking update going on now. Maybe they've implemented that new face animation engine for more natural expressions and lip syncing.
« Last Edit: August 04, 2014, 06:06:14 PM by beardo »
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Offline Particle Person

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Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #749 on: August 04, 2014, 06:15:42 PM »
No, they've said that the new facial animation system won't be released for a while.
Your mom is when your mom and you arent your mom.

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Offline beardo

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Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #750 on: August 04, 2014, 07:05:53 PM »
fug
The Mastery.

Saddam Hussein

Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #751 on: August 04, 2014, 07:46:13 PM »
You can see a conversation using Baker's voice early in this video.



I remember being so excited by the AI demonstrated in that video.

Wow.  Such blatant lies.

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Offline Particle Person

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Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #752 on: August 04, 2014, 09:48:05 PM »
Apparently the first iteration of Radiant AI was much more advanced. So much more, in fact, that NPCs started doing crazy things like killing each other for food if they had no other option. Their behavior was too extreme, so Bethesda lobotomized everybody's AI. Basically like the exact plot of Shutter Island. Even so, that E3 demo is inexcusable. By the grace of hindsight, it's obvious that the entire interaction was very carefully crafted by hand.   
Your mom is when your mom and you arent your mom.

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Offline Snupes

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Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #753 on: August 04, 2014, 09:55:13 PM »
Apparently the first iteration of Radiant AI was much more advanced. So much more, in fact, that NPCs started doing crazy things like killing each other for food if they had no other option. Their behavior was too extreme, so Bethesda lobotomized everybody's AI.

I know, after reading about the Radiant AI system I'm so damn upset that they got rid of it. I don't care how out of control the game got, it would be so amazing
There are cigarettes in joints. You don't smoke it by itself.

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Offline Rushy

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Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #754 on: August 04, 2014, 11:48:29 PM »
I remember being so excited by the AI demonstrated in that video.
Wow.  Such blatant lies.

They didn't necessarily lie, its just that the radiant AI is so broken and frustrating to use that not even the developers themselves really used it in the way the video portrays. The AI system is also what scared away a lot of Oblivion modders, in order to create even the most simple NPC you must do nonsense things such as tell them how hungry they are.

Apparently the first iteration of Radiant AI was much more advanced. So much more, in fact, that NPCs started doing crazy things like killing each other for food if they had no other option. Their behavior was too extreme, so Bethesda lobotomized everybody's AI. Basically like the exact plot of Shutter Island. Even so, that E3 demo is inexcusable. By the grace of hindsight, it's obvious that the entire interaction was very carefully crafted by hand.   

Well the obvious fix is to give them more food. I'd honestly murder other people for food, too, if that was the only option left.
« Last Edit: August 04, 2014, 11:51:12 PM by Irushwithscvs »

Saddam Hussein

Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #755 on: August 04, 2014, 11:55:23 PM »
They didn't necessarily lie, its just that the radiant AI is so broken and frustrating to use that not even the developers themselves really used it in the way the video portrays. The AI system is also what scared away a lot of Oblivion modders, in order to create even the most simple NPC you must do nonsense things such as tell them how hungry they are.

The fact that they presented such an obviously scripted scene as being a product of the AI is itself an enormous lie.

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Offline Rushy

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Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #756 on: August 04, 2014, 11:57:18 PM »
The fact that they presented such an obviously scripted scene as being a product of the AI is itself an enormous lie.

They were demonstrating what the AI can do, I don't think they were necessarily saying "this is a hands-off video of us playing the game."

Saddam Hussein

Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #757 on: August 05, 2014, 01:47:51 AM »
I just killed Mannimarco.

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Offline Particle Person

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Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #758 on: August 05, 2014, 01:54:07 AM »
Obviously not, since we kill him in Oblivion.
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Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #759 on: August 05, 2014, 01:59:43 AM »
I just killed Mannimarco.

In TESO? How does that work?