Re: The Elder Scrolls Online
« Reply #340 on: May 21, 2014, 09:04:30 PM »
Old. I think his review was pretty stock standard of most MMO's he's reviewed. Maybe a bit harsher than WoW or GW2.

Ghost of V

Re: The Elder Scrolls Online
« Reply #341 on: May 22, 2014, 03:28:41 AM »
The Khajiit in Arena are of the Ohmes breed, and in Daggerfall they're Ohmes-raht.  The lore checks out!

All other TES games, however, like to sweep that lore under the rug. Mostly because it is disturbing to think about a mountain lion birthing what is clearly a human child and having such a thing based on the phase of the moon.
Ohmes don't resemble humans. They resemble Bosmers. Although their description in Arena is rather strange, claiming the feline-like breeds are but a legend.
Quote
Khajiit hail from the province of Elsweyr. They are a fair skinned people who are extremely hardy, intelligent, and agile. Legend has it that they descended from an intelligent feline race, for they still retain a strange cast to their features. Many Khajiit have taken to painting their faces to more resemble their distant cousins
Lore lore lore.
Ohmes-raht only resemble humans from a distance due to their size and stature, but they have tails and short fur all over their bodies.

Someone is a furry.

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Offline beardo

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Re: The Elder Scrolls Online
« Reply #342 on: June 05, 2014, 06:09:54 PM »
The Elder Scrolls Pornline
The Mastery.

Saddam Hussein

Re: The Elder Scrolls Online
« Reply #343 on: June 20, 2014, 04:34:22 PM »
Lore is an important study.  Don't diminish that with your argument ad furries.

http://www.siliconera.com/2014/06/04/elder-scrolls-online-50-didnt-take-long/

The financial capitulation begins.

http://massively.joystiq.com/2014/06/20/tamriel-infinium-in-which-youre-told-that-elder-scrolls-online/

Okay, guys, it turns out the game is actually good, stop saying it's bad.  You hipsters.
« Last Edit: December 24, 2014, 03:19:48 PM by Saddam Hussein »

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Offline Particle Person

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Re: The Elder Scrolls Online
« Reply #344 on: June 20, 2014, 04:44:58 PM »
What a terrible article. He's just saying repeatedly that he likes the game, without ever explaining why. Also, MMO failtrolls.
Your mom is when your mom and you arent your mom.

Saddam Hussein

Re: The Elder Scrolls Online
« Reply #345 on: June 25, 2014, 12:31:58 AM »
Apparently there are sentient crows in TESO:

)

Very amusing, but I can't help but notice how the Duke tells you that you're totally the first to fulfill the "toll" and be allowed to enter their mysterious land of crows.  Way to ignore your MMO setting yet again, ZeniMax.  This is the worst clashing of gameplay and story that I've ever seen in a video game.  They're deliberately calling attention to the existence of other players and directly telling you that it doesn't make any sense!

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Offline Particle Person

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Re: The Elder Scrolls Online
« Reply #346 on: June 25, 2014, 01:58:04 AM »
It's as if the game was developed entirely by MMO failtrolls.
Your mom is when your mom and you arent your mom.

Re: The Elder Scrolls Online
« Reply #347 on: June 25, 2014, 02:08:38 AM »
I found that dungeon during one of the beta tests.  It isn't exactly a secret place, it's even marked on the map.

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Offline Rushy

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Re: The Elder Scrolls Online
« Reply #348 on: June 26, 2014, 03:34:56 AM »
At least WoW bothers to admit in quest storylines that "oh, you're like the 500th guy I've hired to kill these fucking wolves, why are there so many goddamn many of them?"

Re: The Elder Scrolls Online
« Reply #349 on: June 26, 2014, 03:59:40 AM »
At least WoW bothers to admit in quest storylines that "oh, you're like the 500th guy I've hired to kill these fucking wolves, why are there so many goddamn many of them?"

It doesn't though. There's like 1 quest in the game that makes meta jokes about questing, and there's hundreds of quests along the lines of "Wow you totally saved everyone you're the hero of the world".

Although WoW doesn't give a shit about lore beyond raids, and even then it's flimsy.

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Offline Rushy

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Re: The Elder Scrolls Online
« Reply #350 on: June 26, 2014, 04:01:41 AM »
It doesn't though. There's like 1 quest in the game that makes meta jokes about questing, and there's hundreds of quests along the lines of "Wow you totally saved everyone you're the hero of the world".

Although WoW doesn't give a shit about lore beyond raids, and even then it's flimsy.

What? As far as I remember nearly every quest I did constantly referenced multiple heroes. Even the raid quest lore talks about how it took multiple people to do a specific task (i.e. kill Arthas etc.).

Re: The Elder Scrolls Online
« Reply #351 on: June 26, 2014, 04:04:31 AM »
It doesn't though. There's like 1 quest in the game that makes meta jokes about questing, and there's hundreds of quests along the lines of "Wow you totally saved everyone you're the hero of the world".

Although WoW doesn't give a shit about lore beyond raids, and even then it's flimsy.

What? As far as I remember nearly every quest I did constantly referenced multiple heroes. Even the raid quest lore talks about how it took multiple people to do a specific task (i.e. kill Arthas etc.).

Na. Solo quests largely pretend you're in your own world, unless they're a group quest where all of a sudden other heroes exist to the NPC's. Raid lore goes how you said though, Arthas/Deathwing/whatever were defeated by a 'bunch of heroes' with the help of Tirion/Thrall/whatever.

Ghost of V

Re: The Elder Scrolls Online
« Reply #352 on: June 26, 2014, 04:20:06 AM »
Rushy, it also depends on when you played WOW. Almost all the quests in the game were rebooted after Cataclysm. Now every quest makes you feel like you're the saving the world singlehandedly.

There are even pseudo-cutscenes now, and I believe there are a few completely instanced quests now as well.
« Last Edit: June 26, 2014, 04:30:43 AM by Vauxhall »

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Offline Pete Svarrior

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Re: The Elder Scrolls Online
« Reply #353 on: June 26, 2014, 05:00:29 AM »
I believe there are a few completely instanced quests now as well.
Sadly true. I miss the time when this wasn't the case so often - fucking the opposing faction up by killing their long and annoying escort quest never gets old.
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Re: The Elder Scrolls Online
« Reply #354 on: June 26, 2014, 07:11:08 AM »
I believe there are a few completely instanced quests now as well.
Sadly true. I miss the time when this wasn't the case so often - fucking the opposing faction up by killing their long and annoying escort quest never gets old.

People that kill quest givers have a special place in hell.

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Offline beardo

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Re: The Elder Scrolls Online
« Reply #355 on: June 26, 2014, 10:58:57 AM »
you can kill quest givers?
The Mastery.

Re: The Elder Scrolls Online
« Reply #356 on: June 26, 2014, 07:18:58 PM »
In most places. Some quest givers have invulnerability or are too hard to kill, in newer leveling zones. But older ones don't have that.

Saddam Hussein

Re: The Elder Scrolls Online
« Reply #357 on: June 26, 2014, 09:01:41 PM »
It's one thing to simply not acknowledge the presence of other players; it's another to tell you that they aren't there.  Does WoW - or any other MMO, really - do that?

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Offline Vongeo

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Re: The Elder Scrolls Online
« Reply #358 on: June 27, 2014, 06:23:53 AM »
I canceled playing it cuz no time and then they sent me a survey on what they could do better.
Maple syrup was a kind of candy, made from the blood of trees.

Re: The Elder Scrolls Online
« Reply #359 on: June 27, 2014, 07:19:02 AM »
It's one thing to simply not acknowledge the presence of other players; it's another to tell you that they aren't there.  Does WoW - or any other MMO, really - do that?

Yeah, constantly. "Please collect me 10 bear asses because no one else can do it like you can, hero!" while 3 other people are handing over their 10 bear asses.