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Offline Shane

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Re: Star Citizen
« Reply #180 on: April 23, 2017, 04:02:54 AM »
Did this game cone out yet
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Offline honk

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Re: Star Citizen
« Reply #181 on: April 23, 2017, 01:22:35 PM »
Did this game cone out yet

No, Roberts wants to buy a few more yachts first.
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Offline Particle Person

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Re: Star Citizen
« Reply #182 on: April 30, 2017, 01:28:23 AM »
The next update to Star Citizen will be the biggest it's ever had. This will make or break the game and the set the pace going forward (again). If these features are implemented properly Star Citizen will have a glorious future. If we get another buggy mess, it's going to be downhill from here.

That's a bit dramatic. Of course it's going to be a buggy mess - that doesn't mean that it's all downhill afterwards.
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Offline Rushy

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Re: Star Citizen
« Reply #183 on: May 01, 2017, 02:56:55 AM »
The next update to Star Citizen will be the biggest it's ever had. This will make or break the game and the set the pace going forward (again). If these features are implemented properly Star Citizen will have a glorious future. If we get another buggy mess, it's going to be downhill from here.

That's a bit dramatic. Of course it's going to be a buggy mess - that doesn't mean that it's all downhill afterwards.

I'm not talking about silly bugs like T-posed players or physics garbage. The current game has serious network issues that make multiplayer gameplay in the 'universe' module a huge headache, so much so that I've told friends specifically not to get the game yet. Keep in mind it's been two years since the last major network update, so yes a lot hinges on them actually fixing it.

It might be dramatic to say "it's all downhill now!" but if they don't fix it, it'll be hard for me to continue hoping they eventually will.

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Offline xasop

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Re: Star Citizen
« Reply #184 on: July 02, 2017, 10:24:15 PM »
Guess who's going to CitizenCon 2017!
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Offline Fortuna

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Re: Star Citizen
« Reply #185 on: July 03, 2017, 10:12:17 PM »
Guess who's going to CitizenCon 2017!

Lucky bastard. I wanna go see 3.0 get delayed to 2018 in person too.

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Offline Rushy

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Re: Star Citizen
« Reply #186 on: July 04, 2017, 03:01:35 AM »
Guess who's going to CitizenCon 2017!

Lucky bastard. I wanna go see 3.0 get delayed to 2018 in person too.

It won't be 2018 but I wouldn't be surprised if it's late August or early September.

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Re: Star Citizen
« Reply #187 on: July 11, 2017, 08:45:22 AM »
Guess who's going to CitizenCon 2017!

Well at least Roberts is upfront enough to tell you what's happening in the event name.

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Offline juner

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Re: Star Citizen
« Reply #188 on: August 25, 2017, 04:19:18 PM »
It seems that my current "gaming PC", with its FX-6300 and R9 270X is not up to the task of running Star Citizen very well. It runs like shit on medium settings. A little less laggy on low settings, but looks like balls.

Not sure what I am going to do at the moment, but I won't be able to join in with performance this bad. Will probably need to actually build a proper gaming PC if I want to have any fun, but I can't really justify the cost given how little I game these days.

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Offline xasop

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Re: Star Citizen
« Reply #189 on: August 25, 2017, 05:37:02 PM »
It seems that my current "gaming PC", with its FX-6300 and R9 270X is not up to the task of running Star Citizen very well. It runs like shit on medium settings. A little less laggy on low settings, but looks like balls.

What mode did you play in? The PU is a terrible indicator of how your system performs, because framerate is currently limited by the netcode.

For the record, it was perfectly playable on my Radeon HD 6850 back in Sydney.
« Last Edit: August 25, 2017, 05:43:24 PM by Parsifal »
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Offline xasop

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Re: Star Citizen
« Reply #190 on: August 25, 2017, 06:20:44 PM »
In 40 minutes there will be a big reveal at Gamescom. Join us at https://twitch.tv/starcitizen.
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Offline juner

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Re: Star Citizen
« Reply #191 on: August 25, 2017, 06:24:34 PM »
It seems that my current "gaming PC", with its FX-6300 and R9 270X is not up to the task of running Star Citizen very well. It runs like shit on medium settings. A little less laggy on low settings, but looks like balls.

What mode did you play in? The PU is a terrible indicator of how your system performs, because framerate is currently limited by the netcode.

For the record, it was perfectly playable on my Radeon HD 6850 back in Sydney.

Ah okay. I'll try out some other modes,

I also will still be looking to upgrade soon anyway because I ended up having to install Windows 7. After I did the Win 10 1703v2 update yesterday, my sound stopped working altogether. No errors in the log, no driver conflicts, no explanation why the shit broke. This was in addition to my issues with USB WiFi where I couldn't get more than 1.5Mb/s. On a whim I put Win 7 back on and after all updates, my sound worked fine again and I get 150Mb/s on the same USB WiFi.

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Offline xasop

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Re: Star Citizen
« Reply #192 on: August 25, 2017, 07:17:39 PM »
In 40 minutes there will be a big reveal at Gamescom. Join us at https://twitch.tv/starcitizen.

The stream is delayed. Should be starting any minute now, though.
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Offline xasop

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Re: Star Citizen
« Reply #193 on: August 25, 2017, 07:20:55 PM »
They've started streaming, but it's not the big announcement, I think they're just filling time with bullshit.
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Offline xasop

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Re: Star Citizen
« Reply #194 on: August 25, 2017, 07:48:47 PM »
They're still just killing time. I'll keep you posted whenever they actually start.
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Offline juner

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Re: Star Citizen
« Reply #195 on: August 25, 2017, 07:50:39 PM »
They're still just killing time. I'll keep you posted whenever they actually start.

Glad I didn't bother trying...

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Offline xasop

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Re: Star Citizen
« Reply #196 on: August 25, 2017, 07:56:26 PM »
It's starting any moment, apparently.
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Offline xasop

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Re: Star Citizen
« Reply #197 on: August 25, 2017, 08:00:13 PM »
Okay it's really starting now
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Offline juner

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Re: Star Citizen
« Reply #198 on: August 25, 2017, 08:56:42 PM »
Literally the entire demo:


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Offline juner

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Re: Star Citizen
« Reply #199 on: August 25, 2017, 09:01:10 PM »
This poor kid: