It's fantasy. American accents aren't allowed in fantasy.
<Saddam> Why are there so many ghosts in this game?
<beardo> Saddam: why are there so many living in this game?
<Saddam> Veloth, Ysgramor, Shalidor, etc.
<Saddam> At this rate, I honestly wouldn't be surprised if fucking Lorkhan's ghost popped up for a chat
<beardo> Oh no, my armour is damaged. Let's go to a food merchant and have him repair it!
<Saddam> And I don't think Lorkhan would really have a ghost in the traditional sense
<beardo> no
<Blanko> Saddam: Sounds like something Kirkbride would write
<Saddam> Maybe Kirkbride is secretly a writer for this game!
<Saddam> dun dun dun
<Blanko> He's a
<Blanko> GHOST WRITER
<Saddam> YEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHH
<Saddam> I hope you put your sunglasses on as you wrote that
<Blanko> I don't have sunglasses
<Saddam> You fool
<Saddam> But seriously, it's pretty lazy writing to constantly just have a ghost pop up to tell me what to do
<Saddam> Any murder in the world could be instantly solved by just casually asking the ghost
<Saddam> Maybe that's why the Dark Brotherhood isn't in this game
<Blanko> Don't give them ideas
<Saddam> Actually, the Fighters Guild questline is partially about finding a murderer
<Saddam> They summon the ghost, ask him who murdered him, and boom, mystery solved
<Saddam> So I guess they already had the idea
<Blanko> CSI Tamriel
<Saddam> I bet they actually carry their sunglasses with them in anticipation of making puns