They actually called me The Edge in elementary school for that very reason. A lot of people (usually people who don't know much about the ES community) seem to think that mods just "don't count" when considering the quality of the game, when they are actually integral. Yes, this means consoles get Diet Elder Scrolls Lite, which is a shame. For every ES game since Morrowind, the process has been this: Bethesda tries to make the game, breaks down when they realize once again that they're terrible developers, and tearfully shoves the incomplete or broken game out the door saying "here, you do it." The modding community then dusts it off and says "there, there, Bethesda. You did your best," and makes it all better. It's a pretty unique development model; I can't think of any other developer that operates in the same way, but it works well.