TIL Blanko plays WoW.
When did I say that?
You're not supposed to take intentional fallacies seriously. You should have replied with something like "Yes, I am deeply engrossed in the ongoing epic saga of Azeroth. Haters gonna hate."
TIL Blanko plays WoW. Also, you should play Dragonborn. It's literally Morrowind. Which is funny, because in Morrowind, Solstheim was literally Skyrim. The island seems to transform itself based on which race is largely occupying it.
...Or the landscape changed because a volcano erupted next door to it.
I was about to say that Solstheim isn't much closer to Red Mountain than Skyrim is, and so it wouldn't make a whole lot of sense for it to be heavily altered by the eruption when Skyrim hasn't been affected at all, but Dragonborn may have retconned the distance between them somewhat:
Uh huh. Seems legit, Bethesda.
This is amazing. There's actually a trophy called the "Discourse Amaranthine" that appears as a reward in one quest, and it has an odd effect when you activate it:
For those of you who don't get the reference, which I'm sure is virtually all of you, the Amaranth is yet another of Kirkbride's kooky notions. Basically, the idea behind it is that the Aurbis is all the product of some divine being having a very realistic and very long dream. This ties directly into CHIM - one who achieves CHIM realizes, in essence, that they are part of a dream, and so are able to exert control over the dream, rather like lucid dreaming. There's a bit more to it than that, but it's very complicated, and I don't fully understand it all. Frankly, I don't think anyone fully understands it all, not even Kirkbride himself.
I know that this is the nitpickiest of nitpicks to make, but something that's always annoyed me about the quest "The Path of Dawn" is the way that not only does Baurus take it for granted that he's going to be the one who meets up with Raven Camoran, but he actually goes so far as to argue with you if you tell him that you'll do it instead. It's ridiculous. I'm the hero. Baurus is not. It's a pretty basic trope that the hero is the one who goes undercover in situations like this. It's bad enough that Martin hijacks the story later on in the game and manages to get all the credit despite doing very little; I don't need this clown muscling in on my hero territory as well. The fact that the Mythic Dawn have already been targeting him and of course are going to know who he is makes his decision to be the one who meets them all the more stupid.
That aside, Oblivion's quests are still great.