Well, Eve, being a sandbox game, has no conventional checkpoints. The userbase practically morphs the game's checkpoints based on various things, but mostly the fastest way to get to more content. You said yourself that everything is mined and made by the userbase, so the game itself is pretty much a grind fest just because of that principle. Mine, make shit, sell it to people, make a corporation by making a lot of money (I guess? Haven't played much), and then sit on your throne reaping rewards at the end of the day. Basically a grind based game. Any game with a living economy eventually becomes a grind fest, just like real life.
But you can actually die in real life.