Oh, look, another strategy. "I'll just pretend I actually presented a point and project the dodging away, that'll work" --what's left of Blanko's brain.
Rushy's finally lost it.
I'm starting to pity you, so I'll just help you out this once:
SotC isn't poorly designed because it's simple, it's poorly designed because its simple mechanics aren't good.
And before you start repeating yourself ad nauseum again, let me be absolutely clear that I don't disagree that simplicity by design is bad. SotC just doesn't do it well. It has a good simplistic formula in place but in execution it's just tedious and repetitive.
They're giving the player the wrong kind of options. The options should be "how do I want to strategize my character?" not "do I want to strategize my character?" Player options are good in a game, yes. The problem is these are pretty terrible player options.
When did I say anything about strategizing? That has little to do with stats, except for stat checks which are the worst possible kind of forced strategizing. More so for Dark Souls because it's a PvP game, and if suddenly the game dictated builds by necessity in PvE instead of
what you actually want to play, it truly would be awful.
For instance, imagine if you were in charge of the game and you decided to put a completely unavoidable attack in the game that deals high damage (because you know, dodging is teh bads), forcing the player to level up their vitality to increase health. This move alone would single-handedly make this particular stat completely irrelevant to even be an option because there is no choice involved in actually taking it, and it would eliminate a wide variety of different glass cannon builds. And if you applied similar arbitrary roadblocks in the game involving other stats, the stat system would be increasingly pointless and homogenized, making it something truly horrendous like you would find in a Blizzard game. So you see, if the game didn't force bullshit like that on you, then by necessity the game
must be beatable without leveling up, or you actually do end up with some stat check garbage.