3DG, as always, you decided to entirely ignore the point of my words and chose to focus on a strawman instead. I suggested the very opposite of "running my life" through these off-hand, quick-check experiments. We have already tried discussing documented experiments with you, and we both know how that ended.
You also presented a ludicrous hypothetical for the Sinking Ship Experiment - the ship is expected to sink under FET - it's one of the strongest proofs that the Earth is flat when combined with restoration through a telescope.
Stop wasting everyone's time.
It seems my comment last time this got brought up was ignored. The ""law of perspectives"" is NOT a FET proof because it has been thoroughly debunked (both on this forum and other places online) by professional scientists and amateurs alike. "Here is how 3D perspective works in reality.
Each 3D coordinate is mapped into a 2D planar view using the following relationship:
3D [x,y,z] -> 2D [x/z, y/z] (with 0,0 being the center of our view).
You'll notice that this is exactly the same as our previous formula where the apparent size equals the height (x for horizontal and y for vertical here) divided by the distance (z).
That's ALL that perspective is. Things get smaller with distance.
Let's say we have a distant building (simplified to just one vertical line here) that goes from [0, 0, 100] to [0, 50, 100] (so it's 50 y units tall, at 100 z units distant) and some water in front of it that covers [0,0,50] to [0,20,50] (so the water is closer to us at z = 50 units and only 20 y units high).
These coordinates map to:
[0, 1/2] << top of building (50/100)
[0, 2/5] << top of water, which begins to hide the more distant building
[0, 0] << bottom of water AND bottom of building
Because the water was closer it will occlude the more distant building.
So we see water up to 2/5 and then building up to 1/2 in our projected view.
But if that water is FLAT then it's ALWAYS at [0,0,*] -- every Z distance is 0, so it's ALWAYS at [0,0] along that line of sight. So now we get a mapping of:
[0, 1/2] << top of building (50/100) -- we see the ENTIRE building - just smaller because it's more distant
[0, 0] << water AND bottom of building
What if we move that building to be ten times further, at 1000 z units away?
[0, 1/20] << top of building (50/1000) -- we STILL see the ENTIRE building - just equally smaller because it's more distant
[0, 0] << water AND bottom of building
No matter how far away you move that building, every single foot of the entire building is going to be the same angular size from our view. You will never see only the top of the building and have the bottom missing due to "perspective" smashing it into the ground.
So this means that otherwise parallel lines receding from our view get closer to together but never actually converge and, AT NO POINT, would an object that is above some line of sight be hidden by an object BELOW it.
So if your eye is above the ground and you are looking straight out, the ground could NEVER hide part of a building at any distance. That would violate the actual Law of Perspective. If you change the angles then sure, something closer can hide something further away but it has to be IN your line of sight to do so -- it cannot be a plane that lies BELOW your line of sight."
https://www.theflatearthsociety.org/forum/index.php?topic=14325.0https://flatearthinsanity.blogspot.com/2016/10/flat-earth-failures-perspective-and.html