I agree that the graphics don't matter too much. Nintendo systems often lag behind competitors in their graphical capabilities, and yet it is the art design in a Mario or Zelda game that makes their titles so much more beautiful to look at than, say, the latest edition of Call of Duty. In this instance, all that matters is that the assets are put to good use in creating a worldspace, an atmosphere. The shots in the trailer of various places look fine, I am somewhat concerned that Bethesda appears to be taking considerable liberties with Fallout tech in some cases, but good art design can compensate for shortcomings in other areas of the presentation, and some of the places shown in the trailer look like they could be nice to look around and wander through at the very least.