Saddam Hussein

Re: The Elder Scrolls Online
« Reply #1840 on: February 21, 2015, 05:46:03 PM »
While this is a joke, I am in the beta and the game has been pretty terribly designed. Overall it is more or less a copy and paste of WoW with some Elder Scrolls characters thrown in. The first person view is neat but you can still feel the basic fights are still exactly the same. The class system is well done, but doesn't make a point to tell you that classes ultimately don't control what you can do. I won't be buying it in the future.

More of the liars on here.

Ghost of V

Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #1841 on: February 21, 2015, 05:51:14 PM »
How did I get to page 11? Gdi Saddam >:(

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Offline Rushy

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Re: The Elder Scrolls Online
« Reply #1842 on: February 21, 2015, 07:28:39 PM »
While this is a joke, I am in the beta and the game has been pretty terribly designed. Overall it is more or less a copy and paste of WoW with some Elder Scrolls characters thrown in. The first person view is neat but you can still feel the basic fights are still exactly the same. The class system is well done, but doesn't make a point to tell you that classes ultimately don't control what you can do. I won't be buying it in the future.

More of the liars on here.

Well, given the state of the game at the time, it was pretty easy to say I wouldn't buy it. The game has improved quite a lot. There are plenty of features that were incomplete or missing entirely in the beta build.

People has to make living, you greedy son of a bitch!

Well maybe I should have just let them all die and looted their corpses. They're the greedy ones here, not me.

In other news, why would the enemy have a general that is the equivalent level of 5? That doesn't make any sense. At least WoW had it so the enemies you fight early on are relatively feeble nobodies. Like, by level 20 in WoW, you're fighting a bunch of gang teenagers, then by level 90 you fight the guys trying to destroy the planet. In ESO I'm apparently fighting general after general and taking out entire armies of trained soldiers at level 10. I'm even fighting off Molag Bal's baddies. Who do I fight at level 50? Do I literally kill Molag Bal? That'd be dumb.
« Last Edit: February 21, 2015, 07:33:22 PM by Irushwithscvs »

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Offline beardo

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Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #1843 on: February 21, 2015, 09:26:20 PM »
You fight him, but he doesn't die.
The Mastery.

Saddam Hussein

Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #1844 on: February 22, 2015, 06:32:54 PM »
I was about to say that the idea of killing a being like Molag Bal is ridiculous, but now that I come to think of it, there is precedent for the idea that such supposedly immortal figures can in fact be destroyed.  I mentioned earlier that Mannimarco was going to use the Amulet of Kings to somehow mantle Bal and take his place as a Daedric prince - I don't know how, but the Amulet is a powerful magical artifact.  It's got Lorkhan's blood and all.  Presumably he had a plan of some sort.  And those lore books I just linked to talk about the Dance of the Selectives, which was when Marukh and his followers performed a strange ritual to retroactively destroy the Aldmeric version of Akatosh, Auri-El.  There's also this book in TESO that speculates on the possibility of killing Daedra within the realm of Aetherius, although we never get this see this theory tested.

I can't resist sharing another book from the same author, and this is for Vauxy or anyone else who questions how to introduce the PC to the main story of a fantasy game without relying on tired "Chosen One" tropes:

http://www.uesp.net/wiki/Online:Chaotic_Creatia:_The_Azure_Plasm

Quote
His theory is that the Soul Shriven's bodies are flawed because they have lost the focusing principle of their Anuic souls, so their vestiges are imperfect patterns. I concurred that this was likely, and then proposed the theoretical possibility of a Soul Shriven who, despite having lost his or her soul, possessed some other intrinsic Anuic aspect. This shall-we-say "paragon" Soul Shriven would form an unflawed body in Coldharbour that was a perfect duplicate of the body worn in Mundus. In fact, if this paragon bore a sufficiently high Anuic valence, upon contact with Padomaic creatia its body would form almost instantaneously.

The Sojourner scoffed at my theory, but seemed taken with the idea nonetheless. He went on to speculate that if such a thing were possible, it would probably occur in a situation where the Mundus was in existential jeopardy. In that case the Heart of Nirn would spontaneously generate such "paragon" individuals as a way of defending itself from destruction, in a manner analogous to the way the mortal body fights off infection.

This is some quality gibberish here.  You're not special because there's some dumb prophecy saying you're special; you're special because SCIENCE!

Someone data-mined from TESO this list of stuff you're going to be able to steal:

https://docs.google.com/spreadsheets/d/1JP3h2H1nSBtmrIPaNN9PY3QHGaWiYaP1Xqfc01OC3XU

Several of them are basically porn:

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A collection of erotic fiction, featuring pairings of prominent Aldmeri Dominion figures, including Queen Ayrenn and Urcelmo.

...

Illustrated folio from the Thalmor depicting methods of coition “that properly reflect our Altmeri heritage."

...

Bulging device with inward-facing goggles and a crank that, when turned, shows the viewer moving images of Bosmer procreation.

...

Set of bedroom stilts and large furry mittens for enacting the erotic charade "The King and the Amorous Giantess."

...

Khajiiti pamphlet showing various forms of erotic dalliance, illustrated by stylized drawings of astoundingly lithe cat-people.

Alas, there is nothing about penis-spears or eating semen in there.
« Last Edit: February 28, 2015, 06:20:49 PM by Saddam Hussein »

Rama Set

Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #1845 on: February 26, 2015, 11:38:20 PM »
Lore lore lore

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Offline Rushy

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Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #1846 on: February 26, 2015, 11:39:53 PM »
TES has always included porn lore. Things like the book "Thief of Virtue" and an Argonian named "Lifts-Her-Tail" have very few other interpretable meanings.

Ghost of V

Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #1847 on: February 27, 2015, 01:20:24 AM »
"The Lusty Argonian Maid volume 2"

Saddam Hussein

Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #1848 on: February 27, 2015, 11:21:46 PM »
I just discovered that "Green-Sap," the name of the Tower in Valenwood, was first mentioned OOG by Kirkbride in the Nu-Mantia Intercept.  Cool.  And if I may draw your attention to more of the Kirkster's porn lore, Remanada:

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And the shieldthane bore witness to the spirit opening naked to his king, carving on a nearby rock the words AND HROL DID LOVE UNTO A HILLOCK before dying in the sight of their union.

When the fifteen other knights found King Hrol, they saw him dead after his labors against a mound of mud. And they parted each in their way, and some went mad, and the two that returned to their homeland beyond Twil would say nothing of Hrol, and acted ashamed for him.

But after nine months that mound of mud became as a small mountain, and there were whispers among the shepherds and bulls. A small community of believers gathered around that growing hill during the days of its first churning, and they were the first to name it the Golden Hill, Sancre Tor. And it was the shepherdess Sed-Yenna who dared climb the hill when she heard his first cry, and at its peak she saw what it had yielded, an infant she named Reman, which is "Light of Man."

And in the child's forehead was the Chim-el Adabal, alive with the dragon-fires of yore and divine promise, and none dared obstruct Sed-Yenna when she climbed the steps of White-Gold Tower to place the babe Reman on his Throne, where he spoke as an adult, saying I AM CYRODIIL COME.

So Hrol repeatedly jerked off onto a pile of mud until he died of exhaustion, the mud grew into a hill, and then the hill hatched Reman.  Now, let's take another look at that list of things you can steal in TESO:

Quote
This vial of soil is purportedly from the hillock King Hrol fertilized before his death.

lore lore lore

Ghost of V

Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #1849 on: March 01, 2015, 09:38:47 PM »

Saddam Hussein

Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #1850 on: March 02, 2015, 07:52:17 PM »
What is that you particularly like about Oblivion, Vauxy?  I'm not trying to rustle your jimmies or anything, but I mean as opposed to the things that you dislike about the other games.

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Offline Particle Person

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Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #1851 on: March 02, 2015, 07:56:38 PM »
Xhe likes the funny potato faces xddddd and the really beautiful well written quets :'(((((((((
Your mom is when your mom and you arent your mom.

Offline Blanko

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Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #1852 on: March 02, 2015, 08:06:51 PM »
Xhe likes the funny potato faces xddddd and the really beautiful well written quets :'(((((((((

I almost feel like shitposting of this calibre should be banworthy

Ghost of V

Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #1853 on: March 02, 2015, 08:36:24 PM »
What is that you particularly like about Oblivion, Vauxy?  I'm not trying to rustle your jimmies or anything, but I mean as opposed to the things that you dislike about the other games.

Oblivion is a facet of my youth. It was the first Elder Scrolls game I ever played. I loved it. I got lost in it for hours. Sometimes days at a time with no break (I took adderall as a youngster, so that helped). My love for Oblivion is absolutely biased and completely dependent on nostalgia goggles.

Like PP2 said, I do like the quests a lot. I find them interesting and very entertaining. I also think they are more well written than Skyrim's, and just slightly better than Morrowind's. Naturally, going to Morrowind from Oblivion was a weird experience for me. At first I hated Morrowind. I thought it was inaccessible and convoluted. The level up system was basically the same as Oblivion's, so I didn't have a problem with that. I mainly had issues with quest layout, travelling, basic combat, and figuring out what the hell to do. Morrowind, to me, is too demanding and convoluted for newcomers. I started having fun with Morrowind about 30 hours into it. I started having fun with Oblivion almost immediately. Of course, this is a subjective affair but like I said... I am biased.

Oblivion does many things better than Morrowind. The combat makes sense (you don't whiff an attack that obviously looks like it connects), magic doesn't just flat out 'fail', and you can still use weapons proficiently without stacking multiple points in them. The quests are well organized in Oblivion, whereas in Morrowind it is just a complete clusterfuck without mods. The fast travel system in Morrowind is useful, but lacking in comparison to Oblivon's. I know the whole "fast travel is for noobs" argument, but it really helps when you're doing tedious menial tasks. In Morrowind, I had to walk 3 miles every time I wanted to turn in a mushroom for a damn quest. Sure, you could subvert this by using certain spells, flying, and siltstriders, but most of those options are not practical until later in the game. I love exploration as much as the next guy, but when I am focused on one certain task (particularly fetch quests) I want to be able to get it done in a timely fashion and without being side-tracked. Besides that, I don't care about the setting. Sure, Morrowind's setting is more unique and eclectic, but it's still a generic fantasy setting (lol rushy'd) just like Oblivion's Cyrodiil. I actually liked Cyrodiil a lot. I'm partial to high-fantasy bullshit, so it sat well with me and felt natural.

I could go on, but I'll just add this bit. I like the potato faces and the "HALT!" zoomers.
« Last Edit: March 02, 2015, 08:48:07 PM by Vauxhall »

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Offline Particle Person

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Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #1854 on: March 02, 2015, 08:44:06 PM »
Sure, you could subvert this by using certain spells, flying, and siltstriders, but most of those options are not practical into later in the game.

Those options become even more practical later in the game, once the cost of public transportation and intervention scrolls becomes negligible, or you become skilled enough to cast teleportation spells without failing. 
Your mom is when your mom and you arent your mom.

Ghost of V

Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #1855 on: March 02, 2015, 08:53:08 PM »
Sure, you could subvert this by using certain spells, flying, and siltstriders, but most of those options are not practical into later in the game.

Those options become even more practical later in the game, once the cost of public transportation and intervention scrolls becomes negligible, or you become skilled enough to cast teleportation spells without failing.

I shouldn't have to wait until late game to be able to go where I want without spending an hour doing so. Especially if I choose to build a brute strength character or a thief that does not rely on magic.

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Offline Particle Person

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Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #1856 on: March 02, 2015, 09:07:13 PM »
Sure, you could subvert this by using certain spells, flying, and siltstriders, but most of those options are not practical into later in the game.

Those options become even more practical later in the game, once the cost of public transportation and intervention scrolls becomes negligible, or you become skilled enough to cast teleportation spells without failing.

I shouldn't have to wait until late game to be able to go where I want without spending an hour doing so. Especially if I choose to build a brute strength character or a thief that does not rely on magic.

Okay, then you can use public transportation or scrolls. There is no spot on the map that is so far from any silt strider or boat that it would take an hour of running to get there.
Your mom is when your mom and you arent your mom.

Ghost of V

Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #1857 on: March 02, 2015, 09:40:40 PM »
Excuse my use of hyperbole, but 10-15 minutes walking somewhere (especially when you're not clear on where to go) can feel like an hour.

Do you have any objections to my other points?

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Offline Particle Person

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Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #1858 on: March 02, 2015, 09:51:42 PM »
No. You said it yourself, "I am biased, and also I am dumb." Pretty much everything you mentioned involved personal preference, and not even the most skilled debateur could repair your nostalgia induced insanity.
« Last Edit: March 02, 2015, 09:53:31 PM by Particle Person »
Your mom is when your mom and you arent your mom.

Ghost of V

Re: The Elder Scrolls Online/General Elder Scrolls Discussion
« Reply #1859 on: March 02, 2015, 10:02:42 PM »
No. You said it yourself, "I am biased, and also I am dumb." Pretty much everything you mentioned involved personal preference, and not even the most skilled debateur could repair your nostalgia induced insanity.

The absurdity of connecting a hit but still missing is not personal preference. That was a terrible design choice. Pseudo-action based combat should not be governed by dice rolls. Rats should not be able to easily kill a fully grown adult dunmer with a sword.