Your mom is when your mom and you arent your mom.
Well, yeah, "400 billion systems" is a lot more attention grabbing than "a few thousand developed core systems".
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Quote from: Irushwithscvs on August 21, 2014, 12:03:39 AMIt is better to have very interesting primary systems than lots of boring empty ones.Why not both?
It is better to have very interesting primary systems than lots of boring empty ones.
It is never a good thing to have lots and lots of something worthless, even if it is only to augment base features.
You can rotate your ship to fire at opponents, regardless of your direction of thrust. You just have to turn flight assist off.
Quote from: Irushwithscvs on August 22, 2014, 12:00:41 AMIt is never a good thing to have lots and lots of something worthless, even if it is only to augment base features.Maybe one day you'll actually read my posts instead of asking the same question over and over again. I honestly don't know why you drag things on like this. You asked the same thing over and over again in the Morrowind thread, too. Do you do it because you have nothing more interesting to discuss? Really, tell me why.
They aren't totally worthless, though, since you'll be able to discover valuable resources in deep space and profit by selling the coordinates or through some sort of claim system. I don't think the full details of that system have been released yet. Aliens will also be added to deep space at some point.
So how would the game be better if it only consisted of human space?
The hand crafted solar systems, I mean. That's human space.
Humans are the only known sentient race in the galaxy apart from the Thargoid, which won't be included at launch.
Did you answer my question yet?
The most recent one. How would the game be better if it only included the hand crafted systems?
i also took an online quiz that said i was a giraffe. and i guess you're dumb enough to believe that i must be because the internet said so.
How does that extra space detract from the game? Just stay in the handcrafted areas
Quote from: Alexandyr on August 22, 2014, 03:00:43 AMThe most recent one. How would the game be better if it only included the hand crafted systems?They could craft proper and interesting places to explore, rather than bland systems that just change a few variables between them. I mean, have you tried exploring wormholes in Eve? Oh look, another system that looks just like the last one I was in, except this one has sleepers that can one hit me. great.
Lots and lots of generated systems is only useful if the economy is player driven because you get real economic advantages for finding resources. That is the only reason people ever went into wormholes in Eve. Well, neither E:D nor SC decided to go that route. Now they're just a waste of space, literally.
What makes you think they aren't crafting proper and interesting places to explore?
So now you're arguing that the generated systems simply contribute nothing, rather than actually being a detriment to the game. Space isn't exactly a limited resource in game development, so I don't understand what space is being wasted. If these systems didn't exist, there would simply be nothing there. Would that be an improvement? Besides, I've already explained that they do serve a purpose beyond basic exploration, and will be expanded upon even further as expansions are released.
Quote from: Alexandyr on August 22, 2014, 03:12:11 AMWhat makes you think they aren't crafting proper and interesting places to explore?They're too busy making 400 billion uninteresting places to explore.
They're already made. Deep space systems are created using the same procedural method used to create the base for the core systems, which are then modified and added to by hand. Since the technology had to be made for the core game anyway, almost no development time had to be sacrificed for the inclusion of deep space.