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Offline Rushy

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Re: New Legend of Zelda
« Reply #20 on: June 19, 2016, 06:05:20 PM »
You know how I know you're trolling? You didn't even take the time to research just how different this game is from all previous Zelda titles. Like I said, it's closer to a western sandbox RPG than anything else in the series.

All Zelda games like to trick you into thinking you're in a sandbox or open world only to have the player reach areas that are obviously inaccessible because you haven't acquired some super special item yet. Like I said before, there's nothing ground breaking here, even as far as the Zelda series is concerned.

Stop accusing me of trolling everytime I point out basic attributes in the games you fanboy.

Offline Blanko

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Re: New Legend of Zelda
« Reply #21 on: June 19, 2016, 06:17:11 PM »
Thanks for confirming what I already believed to be true, fam. Your strategy of making shit up on the fly only goes so far. If you're this committed to trolling, you might as well do a basic amount of research.

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Offline Rushy

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Re: New Legend of Zelda
« Reply #22 on: June 19, 2016, 06:25:06 PM »
Thanks for confirming what I already believed to be true, fam. Your strategy of making shit up on the fly only goes so far. If you're this committed to trolling, you might as well do a basic amount of research.

It seems like you've never played a Zelda game before and you misunderstood the presentation. All Zelda games are more or less open world RPGs.

Offline Blanko

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Re: New Legend of Zelda
« Reply #23 on: June 19, 2016, 06:38:29 PM »
Not only is that categorically untrue (see: Four Swords, Four Swords Adventures, Tri Force Heroes), it would be completely irrelevant even if it were true. Or are all open world RPGs the same game in your mind? Is Grand Theft Auto V the same game as Twilight Princess?

Also, I didn't use the term open world, you did. I said Breath of the Wild is a sandbox, which most Zelda games aren't and you were correct in identifying that - you just didn't take the time to find out what this particular game is like before starting with your trolling routine.

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Offline Rushy

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Re: New Legend of Zelda
« Reply #24 on: June 19, 2016, 06:58:24 PM »
Not only is that categorically untrue (see: Four Swords, Four Swords Adventures, Tri Force Heroes), it would be completely irrelevant even if it were true. Or are all open world RPGs the same game in your mind? Is Grand Theft Auto V the same game as Twilight Princess?

Also, I didn't use the term open world, you did. I said Breath of the Wild is a sandbox, which most Zelda games aren't and you were correct in identifying that - you just didn't take the time to find out what this particular game is like before starting with your trolling routine.

Open world and sandbox are synonyms, generally speaking, regardless, saying this iteration of Zelda is any different from the others is outright false. It's yet another cookie cutter game with some more gimmicks.

Offline Blanko

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Re: New Legend of Zelda
« Reply #25 on: June 19, 2016, 07:04:11 PM »
You seem to have ignored the first part of my post entirely. What is it? Do you admit you were wrong or will you continue bullshitting?

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Offline Rushy

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Re: New Legend of Zelda
« Reply #26 on: June 19, 2016, 07:08:29 PM »
You seem to have ignored the first part of my post entirely. What is it? Do you admit you were wrong or will you continue bullshitting?

It seems like you've never played a Zelda game before and you misunderstood the presentation. All Zelda games are more or less open world RPGs.

I ignored the first part because it wasn't worthy of discussion and it didn't properly address any points. You've just started throwing nonsense out there hoping it sticks around. My original point stands: no one should be excited about this Zelda game as there aren't any major differences to be excited about. It's just another Zelda game that will play more or less the same as all of the others.

Offline Blanko

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Re: New Legend of Zelda
« Reply #27 on: June 19, 2016, 07:10:38 PM »
So a game that isn't an open world RPG in any sense of term is still "more or less" an open world RPG? Is that what you're saying? Is Tetris also more or less an open world RPG?
« Last Edit: June 19, 2016, 07:13:13 PM by Blanko »

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Offline Rushy

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Re: New Legend of Zelda
« Reply #28 on: June 19, 2016, 08:13:13 PM »
So a game that isn't an open world RPG in any sense of term is still "more or less" an open world RPG? Is that what you're saying? Is Tetris also more or less an open world RPG?

There's no such thing as a truly open world Zelda game, but all Zelda games give players the first impression that it's open world.

Offline Blanko

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Re: New Legend of Zelda
« Reply #29 on: June 19, 2016, 08:31:21 PM »
So a game that isn't an open world RPG in any sense of term is still "more or less" an open world RPG? Is that what you're saying? Is Tetris also more or less an open world RPG?

There's no such thing as a truly open world Zelda game, but all Zelda games give players the first impression that it's open world.

So all Zeldas are open world RPGs... without being open world? Maybe Tetris could qualify by that definition after all...

Also, it seems you're making the assertion that if a Zelda game were to be truly open world then it would in fact be groundbreaking within its series, correct?

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Offline Rushy

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Re: New Legend of Zelda
« Reply #30 on: June 19, 2016, 08:37:22 PM »
[03:17] <&Blanko> Hey Rushy is Tetris an open world RPG or not
[03:17] <Georgoid> ur retarted but u donut even no it and i walnut tell u y
[03:17] <&Blanko> Can I have an answer asap
[03:20] <Georgoid> I'm not even halfway through my workday
[03:20] <Georgoid> whyyyyy
[03:21] <&Blanko> Rushy: Rushy
[03:21] <&Blanko> Answer my question please
[03:21] <&Blanko> Simple yes or no
[03:21] <Georgoid> I'm going to move to Finland and become a deadbeat
[03:21] <&Blanko> Fuck off we're full
[03:22] <Rushy> hmm
[03:22] <Rushy> by whose definition, blanko?
[03:22] <Rushy> yours or mine?
[03:22] <&Blanko> Yours
[03:22] <Rushy> no it isn't
[03:22] <&Blanko> Okay
[03:22] <Rushy> but your definition would result is Open World Tetris: Definitive Edition
[03:23] <&Blanko> So what makes Four Swords an open world RPG but not Tetris
[03:23] <Rushy> hmm
[03:24] <Rushy> I think it might have something to do with not being able to go anywhere in tetris
[03:25] <&Blanko> Four Swords is a level-based puzzle game
[03:25] <&Blanko> Just like Tetris
[03:25] <Rushy> http://forum.tfes.org/index.php?topic=4846.msg99216#msg99216
[03:25] <Rushy> so its a tetris game with a zelda theme?
[03:26] <&Blanko> You tell me
[03:26] <Rushy> hmm
[03:26] <Rushy> I think you're making a strawman
[03:26] <&Blanko> You claim to know what all Zelda games are like
[03:26] <&Blanko> So why are you asking me about it?
[03:26] <Rushy> yes which is why your comparison seems odd
[03:26] <Rushy> after all, I can't walk around in tetris
[03:27] <Rushy> because there's no world that's open to walk around in
[03:27] <Rushy> but there is in four swords
[03:27] <&Blanko> Okay
[03:27] <Rushy> hence it is open world
[03:27] <&Blanko> You can walk around in Star Citizen
[03:27] <Rushy> indeed
[03:27] <&Blanko> I guess I can only assume it's the same game as Four Swords
[03:27] <Rushy> hmm, open world isn't a genre
[03:27] <&Blanko> I mean
[03:28] <Rushy> so that'd be a silly assumption
[03:28] <&Blanko> There's just nothing groundbreaking about Star Citizen
[03:28] <&Blanko> You walk around and press the use button
[03:28] <Rushy> there isn't
[03:28] <&Blanko> Why would anyone play that?
[03:28] <Rushy> it's just well known gameplay gimmicks all put into one game
[03:28] <Rushy> simultaneously
[03:28] <&Blanko> hmm
[03:28] <&Blanko> Walking around and pressing use key are in plenty of games
[03:28] <&Blanko> Including Zelda games
[03:29] <Rushy> well zelda games and star citizen are open world games
[03:29] <Rushy> so I can see how the similarity could confuse someone such as yourself
[03:30] <&Blanko> Actually I'm constructing a strawman
[03:30] <&Blanko> Besides, you just said Zelda games aren't open world
[03:30] <&Blanko> Make up your mind
[03:31] <Rushy> where did I say that?
[03:31] <&Blanko> "There's no such thing as a truly open world Zelda game"
[03:31] <Rushy> that's true
[03:31] <&Blanko> Which by the way isn't true
[03:32] <Rushy> that doesn't mean there aren't open worlds
[03:32] <&Blanko> Zelda 1 doesn't have any of the progression gating you described
[03:32] <&Blanko> Breath of the Wild according to dev talks won't either
[03:32] <Rushy> so you can immediately fight the final boss?
[03:32] <Rushy> that doesn't sound right
[03:32] <Rushy> I don't remember being able to do that
[03:33] <&Blanko> hmmm
[03:33] <&Blanko> Okay let me get this right
[03:33] <&Blanko> It's not open world unless you can go fight the final boss first
[03:33] <Rushy> well it's not truly open world
[03:33] <&Blanko> Is that what you're saying now
[03:34] <Rushy> you can have an open world, but if you're stopping the player from artificially completing parts of the game, it's not very open, is it?
[03:34] <Rushy> that's like, 3/4 of the way open
[03:34] <&Blanko> Yes it is
[03:34] <Rushy> indeed
[03:34] <&Blanko> You know what makes your trolling so obvious
[03:34] <Rushy> I don't troll
[03:34] <&Blanko> You can't concede even the smallest point
[03:35] <&Blanko> You just keep piling on these ridiculous inconsistencies
[03:35] <Rushy> I could if you would kindly stop being so wrong
« Last Edit: June 19, 2016, 08:38:55 PM by Rushy »

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Offline juner

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Re: New Legend of Zelda
« Reply #31 on: June 19, 2016, 09:29:13 PM »
I'm a super Zelda homer fanboy. Wouldn't care if it was essentially the same thing, although this one looks quite different. The major installments have been masterful games.

At this point, all games are essentially the same thing over and over again.

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Offline Ghost Spaghetti

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Re: New Legend of Zelda
« Reply #32 on: June 20, 2016, 08:51:06 AM »
Aren't all [franchise] games fundamentally the same game? Why does anyone ever get excited about new ones?

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Offline rooster

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Re: New Legend of Zelda
« Reply #33 on: June 20, 2016, 12:17:59 PM »
I'm sad that this one is not fundamentally the same.

Why mess up a great thing? No thank you, western sandbox. I'm a completionist so the fact that you can climb mountains to find shit?! Ugh, the anxiety.

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Offline Ghost Spaghetti

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Re: New Legend of Zelda
« Reply #34 on: June 21, 2016, 03:37:25 PM »
I'm sad that this one is not fundamentally the same.

Why mess up a great thing? No thank you, western sandbox. I'm a completionist so the fact that you can climb mountains to find shit?! Ugh, the anxiety.

Surely it's no different from scouring the world for Pieces of Heart?

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Offline rooster

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Re: New Legend of Zelda
« Reply #35 on: June 21, 2016, 04:43:19 PM »
I'm sad that this one is not fundamentally the same.

Why mess up a great thing? No thank you, western sandbox. I'm a completionist so the fact that you can climb mountains to find shit?! Ugh, the anxiety.

Surely it's no different from scouring the world for Pieces of Heart?
It's very different when the world is different. This is a large sandbox, which wasn't the case in other games.

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Offline Fortuna

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Re: New Legend of Zelda
« Reply #36 on: June 24, 2016, 07:15:45 PM »
Mainly it's the writing and storycrafting that make Zelda games god tier. They all have similar mechanics because that makes them all familiar experiences.

If I read a book series like Harry Potter, I would want some continuity and familiarity in characters and worldbuilding. If I was completely stupid, I'd probably say something like "all Harry Potter books are the same. Why would I want to read all of them? They all have wizards and magic and trick you into thinking you're part of a fantasy world".
« Last Edit: June 24, 2016, 07:17:36 PM by Hollocron »