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Messages - Efins

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Flat Earth Community / Re: I Made a 1:1 Scale Model of flat earth
« on: July 17, 2017, 05:53:10 PM »
I don't see how "calibrating to resemble a human's vision" is going to help you here.  What this does is to prove what RE'ers such as myself have been saying all along - you can't get a sunset/sunrise to happen with a Flat Earth model without messing up the location of the sun in the sky for other places in the world.

You need rules of physics that allow light rays to bend in order to explain how you could get sunsets to happen...and I'm quite certain that your 3D rendering software doesn't support that.  (Oh - you're using Unity3D - so I can tell you right now that it can't do that).

As it happens, my day job is as a 3D graphics engineer and I modestly submit that after 40 years in the business, I'm a world leading expert on the subject - so you're not going to be able to pull the wool over my eyes here!

Your simulation also has two very serious flaws - even by FET standards.

FIRSTLY: The light cast by the FET sun can't be omnidirectional (like a 3D graphics omni-directional light object) - and it can't be a circular cross-section light source like a flashlight either (as the Wiki claims) because it has to be able to illuminate a semi-circular portion of the Earths surface in order to explain how there can be a sunrise at a point 180 degrees of longitude away from other places that are seeing a sunset:



In the image above, the sun is over the equator and it's noon in Australia and noon at the North and South poles.   Notice how a semicircle of the flat earth MUST be illuminated in order to explain what we see in the real world.

So - first amend your model to get the right light source shape - and then explain what the heck you mean by "calibrating to resemble a human's vision" - bearing in mind that I'm an expert and I'm definitely going to call you out if you attempt any hand-wavey flim-flam.

I speak your language - so please tell me how you'd alter (for example) the projection matrix values (or whatever else it takes) to get your "human vision calibration" right.

SECONDLY: I can tell you before you start though that to accurately portray what the FE'ers are claiming, you're going to do a LOT more clever rendering work than this.   In their world, light doesn't travel in straight lines...or else there can be no sunsets over level ground/ocean - they claim (vaguely) that the rules of perspective are "wrong" and that maybe light gets refracted somehow to create sunsets.   Sadly, neither of these can be simulated in Unity - so your pretty simulation is worthless.

Getting any 3D rendering package to simulate curved light beams is HARD...and without that, I'm afraid your pretty pictures only demonstrate very clearly that FET is incorrect.

If you have the ability to do 3D graphics with curved light beams then I'd be VERY interested to see the results - but I somehow doubt you know how to do that.

I agree! and the sun? does the sun have to have a "ad hoc" shape in order to explain this theory? Ok... wait... this sounds just like "creating a immaginary world to match all the phenomena that are uncomprehensible to those men whose don't want to acknowledge that the Earth is round"

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Flat Earth Community / Re: Where are the earth pictures?
« on: July 14, 2017, 06:46:14 PM »
I recently started searching about FE, and i am truly in doubt. I have not seen 1 not 1 real picture of earth from out of space, explain that to me? All pictures are CGI(computer generated) stated by NASA themselves, look it up. If that doesn't scream fishy i don't know what does, there isn't 1 real picture of the earth, planets, the moon, or the sun; absolutely nothing. It simply doesn't exist, and we are in the year 2017. How is this even possible? How is no one asking NASA this question?

NASA never said their images were computer generated.  They are composite images...a completely different thing.   The reason MOST pictures are composite images is that they are taken from only 300 miles away and that is not far enough to zoom out and see the whole planet at once. 

There are several pictures of the whole planet that are not composite images, nor computer generated.  The CGI excuse is just something the FES came up with once we had the technology to produce photo evidence.

You don't need a picture of the earth to prove it is a sphere, there are endless other facts you can observe for yourself.

It is not rational to dismiss the facts and evidence that prove a spherical earth, and then believe in a conspiracy theory in which there is zero actual evidence or facts that support it.

Absolutely agree with this intervention. I assume that thanks to the fact that the photo taken by NASA satellite are composite it is easy to debunk that the cameras should take the pictures of the Earth with distortion, as each photo is composed by tiles which distortion is spread over the picture's total area

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Flat Earth Theory / Re: What is the Sun?
« on: July 14, 2017, 09:03:32 AM »
I'm very sorry to disappoint you, but the truth is that this theory doesn't enjoy of enough scientifical proof, theoretical coherency and common sense. There are too many lack and unanswered question that make of all this points a mere conspiracy without a kind of support by reason. It's good thing to follow a continuous cycle of researching, because it is typical of Man, but like someone here already said "not always what you see is true, and what you claim according to your sight might be misunderstood"

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Flat Earth Community / Re: Moon and Sun Angles Don't Line Up
« on: July 14, 2017, 06:42:22 AM »
Just a little point... if the Earth had diameter of 12,7 millions of meters, (without furthermore considering that being the Earth a flat disc it should have a double diameter, thus making unrealistic the circumnavigation times in the two emispheres, southern and northern) assuming that the sun, that it is supposet to be 93 millions miles (148mld meters) far away, hits with his warm rays the Earth's surface, all the surface as one would be contemporaneously illuminated and, according your model, there would be no season and no day-night alternation, as the sun is too far from the Earth to product a localized illumination effect, just try with your desktop light.

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Flat Earth Community / Why can't we....
« on: July 13, 2017, 05:30:12 PM »
 Why can't we see the same stars and constellations while stending on every part of our world, assuming it's disc-shaped? Shouldn't a telescope could see a given star at any meridian longitude, by simply setting our telescope at the same angle aplitude and basically pointed toward the same direction?

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